Essays about: "aesthetic animation"
Showing result 1 - 5 of 7 essays containing the words aesthetic animation.
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1. Too close for comfort : Finding positive aesthetic value in the uncanny valley
University essay from Uppsala universitet/Avdelningen för estetikAbstract : The goal of this paper is to create a positive account of Masahiro Mori’s theory of the uncanny valley. A theory wherein Mori speculated on the relationship between one’s perceived affinity for a robot and the human-likeness of that same robot. READ MORE
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2. 2D Aesthetics with a 3D Pipeline : Achieving a 2D Aesthetic with 3D Geometry
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis evaluates and tests different methods utilized to produce a 2D aesthetic within a 3D pipeline, as in, converting 3D geometry to an aesthetic that is similar to hand-drawn classic films such as Snow White And The Seven Dwarfs. This thesis explores methods to produce both exterior and interior lines that indicate shape and form of 3D models, the conclusion from the tested methods leaves with the statement that it is unlikely the human factor will be ever entirely replaced by automated solutions, and instead a mixed approach with shader relied solutions and involvement of texturing techniques which provides artistic controls where necessary, is deemed to be the most effective way of preserving the hand-drawn 2D aesthetic within a 3D-pipeline. READ MORE
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3. World of Desire
University essay from Konstfack/Grafisk design & illustrationAbstract : This project report offers an in-depth, detailed account of my creative process and work during my two-year Master in visual communication at Konstfack, Stockholm. My degree project is a celebration of plurality and visual democracy. READ MORE
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4. SCENE STIR: How we begin to see the biosphere in David Mitchell’s Cloud Atlas
University essay from Stockholms universitet/Engelska institutionenAbstract : This essay marks the degrading biosphere in David Mitchell’s Cloud Atlas and argues that its narrative disclosure is meaningfully explored using the idea of a growing ecological awareness. The book depicts agentive nonhumans that are unseen or under-attended by the novel’s humans. READ MORE
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5. DRAWN TO LIFE: Exploring real-time manipulation of the digitally represented surface in comics on smartphones and tablets
University essay from Malmö högskola/Fakulteten för kultur och samhälle (KS)Abstract : This research thesis is an exploration into what possibilities lie beyond the representation of analog material when it transcends into the digital realm. Specifically, how printed comics can be altered in realtime by creator- allowed user interaction, when adapted for presentation within the digital sphere of mobile smartphones and computer tablets. READ MORE