Essays about: "gamer interaction"

Showing result 1 - 5 of 6 essays containing the words gamer interaction.

  1. 1. Socialization and linguistic confidence development in ESL learners through MMORPGs

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : Linda Andersson; Sabirin Hussein Mohamed; [2022]
    Keywords : MMORPS; Socialication skills; linguistic confidence; motivation; gamer interaction; ESL; EFL;

    Abstract : Gaming is an activity that many second language students engage in during their free time, however, games are for more than just playtime. The aim of this literature study is to analyse in what way MMORPGs can have a positive impact on ESL and EFL learners' confidence in using English as well as help develop socialization skills. READ MORE

  2. 2. Game Complex

    University essay from KTH/Arkitektur

    Author : JIN GU; [2020]
    Keywords : game complex;

    Abstract : This project is a new type of game center in the "game paradise" Akihabara, Tokyo. In Japan, anime, cosplay, Game industry and virtual world have developed very mature and attractive, while in the reality society, most people are under great pressure. READ MORE

  3. 3. “Rule no.3: Never raid with pants on.” : An Anthropological Study of Communication, Co-Operation and Friendship in the ’Virtual’ World of Warcraft

    University essay from Uppsala universitet/Institutionen för kulturantropologi och etnologi

    Author : Isabell Haraldsson; [2017]
    Keywords : Online gaming; World of Warcraft; virtual worlds; online-culture; communication; social structure; social organisation; homo ludens; gamer culture;

    Abstract : The significance of technology and technological devices in the modern western society is steadily expanding, and affecting how the consumers of these products interact with one another. Both through these devices, but also how they interact without them the importance of studying these forms of interaction is therefore of rising significance. READ MORE

  4. 4. Using Membership Categorisation Analysis to Study Identity Creation in the Digital game Dota2

    University essay from Södertörns högskola/Institutionen för kultur och lärande

    Author : Jonathan Clinton; [2014]
    Keywords : Membership Categorisation Analysis; MCA; Dota2; Digital games; gaming; identity; identification;

    Abstract : One aspect of the internet that has been discussed in relation to identity creation is whether we can transcend our physical selves when we enter an online environment, thus potentially creating the internet as a space where we could leave our bodies when performing our identity. The purpose of this master thesis is to investigate the accomplishment of membership categorization within the domain of online gaming and through it identity in an online gaming environment. READ MORE

  5. 5. SIGHTLENCE : Haptics for Computer Games

    University essay from Institutionen för datavetenskap; Filosofiska fakulteten

    Author : Mathias Nordvall; [2012]
    Keywords : haptics; games; computer games; usability; deafblind; Xbox; Xbox 360; XNA; gamepad; computer game history; playtest; play test; gamer; gamers; player; players;

    Abstract : Games in general and computer games in particular have now become a mainstream activity for young people in the industrialized nations. Sadly, people’s interaction with computer artifacts and games are mainly still limited to the visual and auditive modalities. READ MORE