Essays about: "real-time computer graphics"

Showing result 16 - 20 of 86 essays containing the words real-time computer graphics.

  1. 16. Real-Time Plastic Deformation of Car Bodyworks

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Tom Ille; [2021-03-09]
    Keywords : computer graphics; plastic deformation; position based deformation;

    Abstract : Realism in video games is furthered each year. Particularly in racing and driving games, visual realism in the deformation of cars play a larger and larger role for the immersion in a virtual world. With the improvements of modern hardware, a new physically based simulation approach for the deformation of object has emerged. READ MORE

  2. 17. Procedurally Generated Eye Features for Real-time Applications

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Sebastian Nyberg; [2021]
    Keywords : Procedural; Real-Time; Profiling; Anime; Eyes;

    Abstract : Background. As computing power has increased over the years, larger parts of the digital graphics industries are moving towards using real-time rendering for their solutions. The fast iteration and visual response help make the creative processes and communication more accessible in both the desktop and smartphone markets. READ MORE

  3. 18. Real-time Snow Simulator using Iterative-relaxation and Boundary Handling

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Adrian Nordin; Simon Nylén; [2021]
    Keywords : Snow; Real-time Simulation; Iterative Method; Two-way Coupling; Computer Graphics;

    Abstract : Background Physics-based snow simulation in real time is an unexplored area, the reason being the difficulty introduced by the multitude of factors that affect the snow behaviour, such as cohesion, thermodynamics, and compression. Simulating snow in real time when considering these factors can become computationally demanding. READ MORE

  4. 19. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency

    University essay from Blekinge Tekniska Högskola

    Author : Emmanuel Adebayo; [2021]
    Keywords : Performance Assessment; Networked Immersive Media; Cloud Virtual Reality; Cloud Network; Edge Network.;

    Abstract : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users.  VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. READ MORE

  5. 20. Real-time visualization of 3D atmospheric data using OpenSpace

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : William Lundqvist; [2021]
    Keywords : computer graphics; visualization; OpenSpace; algorithm description;

    Abstract : Visualization is an important tool for presenting data to humans in an easy-to-understand manner. With new radar technology in development that can gather 3D atmosphere data, it opens up new possibilities for using 3D visualization tools to visualize the data, e.g, OpenSpace. READ MORE