Essays about: "roleplaying"

Showing result 11 - 15 of 28 essays containing the word roleplaying.

  1. 11. Digital Games – The key to studying Cosmopolitan Democracy? : An investigation into the suitability of Games and MMORPG communities for the study of Cosmopolitan Democracy

    University essay from Stockholms universitet/Statsvetenskapliga institutionen

    Author : Matthew Bridger; [2020]
    Keywords : Cosmopolitan Democracy; Digital Games; MMORPG; Final Fantasy XIV; Age; Gender; Nationality; Lingua Franca; Massively Multiplayer Roleplaying Game;

    Abstract : The aim of this study was to identify if digital games could be used as a method to study Cosmopolitan Democracy. Using a mixed methods approach, players of the Final Fantasy XIV (FFXIV) community were asked to answer a questionnaire concerning the importance of age, gender and nationality of other players, in order to see if their values aligned with those of Cosmopolitan Democracy. READ MORE

  2. 12. Diversity and inclusion in the game development classroom : Creating a Game to Initiate Dialogue

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Tom Yngvesson; Maria Levander; [2020]
    Keywords : Educational games; Game development pedagogy; Diversity; Inclusion; Dialogue;

    Abstract : This study examines the possibility of creating a roleplaying game as a tool for starting conversation about diversity and inclusion in games, specifically for the Game Development programs at the University of Skövde. First it is examined why it is needed, how other games have been used for educational purposes, what to think about when creating spaces of dialogue, and what it is like to teach the topics in game education. READ MORE

  3. 13. AGGRESSION REPLACEMENT TRAINING AND ENGLISH AS A FOREIGN LANGUAGE IN A SECONDARY SCHOOL

    University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)

    Author : JIM GREEN; [2019]
    Keywords : AGGRESSION REPLACEMENT TRAINING; ART; EFL; ENGLISH AS A FOREIGN LANGUAGE; SECONDARY SCHOOL; SWEDEN;

    Abstract : This paper investigates if the tools of the Aggression Replacement Training (ART) program, a structured treatment model for the training of social skills, can scaffold secondary learners of English as a foreign language (EFL) with regards to speaking and interaction. Furthermore, with the help of interviews I aim to get a better understanding of teachers´ perception of ART. READ MORE

  4. 14. Which Foot Forward? : An analysis of footing in the Dungeons & Dragons stream Critical Role

    University essay from Stockholms universitet/Engelska institutionen

    Author : Emma Lindhagen; [2019]
    Keywords : footing; english; tabletop roleplaying games; ttrpgs; dungeons and dragons; games; conversation analysis; critical role;

    Abstract : Tabletop roleplaying games are a type of social, narrative game driven by a group conversation in which a narrative which is co-created by the participants and propelled forward by some mechanical component (for example dice rolls used to determine the narrative outcomes of actions). As mode of spontaneous conversation that has a unique set of specific characteristics, it might be fair to claim that TTRPGs constitute a unique oral genre (or, in conversation analytic terms, a unique speech-exchange system). READ MORE

  5. 15. A less monstrous mirror : Creating empathetic, likeable, and accurate mentally ill characters in computer games

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Nicole Rothberg; [2018]
    Keywords : Mental illness; empathy; computer games; stereotypes;

    Abstract : This study is about possibilities for improving representation of mentally ill characters in roleplaying computer games. The areas of improvement are empathy for the characters by the players, enjoyment of the game by players, and more accurate depictions of mental illness in computer games. READ MORE