Essays about: "CLBG"

Found 2 essays containing the word CLBG.

  1. 1. Performance Evaluation of Kotlin Multiplatform Mobile and Native iOS Development in Swift

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Anna Skantz; [2023]
    Keywords : Kotlin Multiplatform Mobile; Cross-platform; Native; iOS; Kotlin; Swift; Performance Evaluation; Benchmarking; Mobile; Garbage Collection; Kotlin Multiplatform Mobile; Plattformsoberoende; Native; iOS; Kotlin; Swift; Prestandautvärdering; Benchmarking; Mobil; Garbage Collection;

    Abstract : Today's mobile development resides in the two main operating systems Android and iOS. It is popular to develop mobile applications individually for each respective platform, referred to as native development. To reduce additional costs, cross-platform solutions have emerged that enable shared development for both platforms. READ MORE

  2. 2. Performance Evaluation of Kotlin and Java on Android Runtime

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Patrik Schwermer; [2018]
    Keywords : Java; Kotlin; Android; Android Runtime; ART; CLBG; Computer Language Benchmarks Game; Runtime; Performance; Runtime; Memory consumption; Garbage collection; Boxing of primitives; Java; Kotlin; Android; Android Runtime; ART; CLBG; Computer Language Benchmarks Game; Prestanda; Körtid; Minnesanvändning; Garbage collection; Boxing av primitiver;

    Abstract : This study evaluates the performance of Kotlin and Java on Android Runtime using four benchmarks from the Computer Language Benchmarks Game suite, for which a total of 12 benchmark implementations are studied. The metrics used to evaluate the performance includes runtime, memory consumption, garbage collection, boxing of primitives as well as bytecode n-grams. READ MORE