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  1. 1. Implementation of a 2D Game Engine Using DirectX 8.1

    University essay from Institutionen för informationsteknologi

    Author : Martin Persson; Daniel Lindsäth; [2004]
    Keywords : Platform Game; 2D; DirectX; Game Engine; Game Physics; Bitmap; Collision Detection; Bresenham;

    Abstract : This paper describes our game engine written in C++, using the DirectX libraries for graphics, sound and input. Since the engine is written using DirectX, an introduction to this system is given. The report gives a description of the structure of the game and the game kernel. READ MORE