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Showing result 1 - 5 of 168 essays matching the above criteria.

  1. 1. Integration of Service-Oriented Embedded Systems with External Systems in Software Product Lines

    University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik

    Author : Nils Johansson; [2024]
    Keywords : software architecture; software product lines; integration of systems;

    Abstract : Developing software for complicated systems is often done by collaboration and consists of deliverables by a multitude of organisations. The deliverables can range from smaller devices and commercial-off-the-shelf software components, to larger systems. READ MORE

  2. 2. Economic openness and income growth in Africa : A study on the impact of economic openness on income growth in African countries in the period from 2010 to 2020

    University essay from Umeå universitet/Nationalekonomi

    Author : Abdelhaleem Hassan; [2024]
    Keywords : ;

    Abstract : Purpose: The objective of this investigation is to analyze the correlation between economic openness and income growth in African nations, elucidating the potential impact of liberalized economic measures on the economic development and prosperity of countries across the continent. Design/Methodology/Approach: The research employs a quantitative methodology, utilizing panel data spanning eleven years, to scrutinize the correlation between economic openness and income growth in Africa. READ MORE

  3. 3. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Hanna Persson; Vida William-Olsson; [2023-11-20]
    Keywords : gamified memory task; explorative study; biometric data; user experience; användarupplevelse; gamifierad minnesuppgift; explorativ studie; biometrisk data;

    Abstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE

  4. 4. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Fausto Zamora Arias; [2023-10-25]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Abstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE

  5. 5. SCAFFOLDING MATHEMATICAL CONVERSATIONS:

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Iuliana Mihaela Badica; [2023-10-10]
    Keywords : Interactive exhibit; mathematics; informal learning; science center; parent scaffolding; augmented reality;

    Abstract : Purpose: This study aims to address the current research gap on interactive mathematics exhibits by investigating parents’ role in supporting their children’s mathematics learning using such displays. In addition to this, the study examines the design of an interactive exhibit and explores whether it can facilitate mathematics learning among parents and children. READ MORE