Essays about: "game design and development"

Showing result 1 - 5 of 208 essays containing the words game design and development.

  1. 1. Intentionally Designing a Game to Help Alleviate Symptoms of Depression : A Formal and Textual Analysis of Mental Health Representation and Game Design Iteratio

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Pandi Çunoti; [2022]
    Keywords : Computer games; depression; mental health; representation;

    Abstract : Depression is a common mental health issue in today’s society, unfortunately, mental healthcare is not easily accessible to a large number of people worldwide. Therefore, a lot of researchers have attempted to study the effectiveness of commercial video games in alleviating symptoms of depression as supplementary tools to mental healthcare, not as replacements. READ MORE

  2. 2. User Interface Design in Game Development : How does the game industry create user interface design?

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Joakim Maeda Palm; [2022]
    Keywords : Game Development Research; User Interface Design; Interaction Design; User Experience Design; Game Industry; Entertainment Games;

    Abstract : The game development processes behind entertainment games are not well understood. While there are studies that report on user interface evaluation in game production, there are very few studies that report on user interface design. READ MORE

  3. 3. Embracing AWKWARD! A Hybrid Architecture for Adjustable Socially-Aware Agents

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Leila Methnani; [2022]
    Keywords : ;

    Abstract : This dissertation presents AWKWARD: a hybrid architecture for the development of socially aware agents in Multi-Agent Systems (MAS). AWKWARD bridges Artificial Intelligence (AI) methods for their individual and combined strengths; Behaviour Oriented Design (BOD) is used to develop reactive planning agents, the OperA framework is used to modeland validate agent behaviour as per social norms, and Reinforcement Learning (RL) is used to optimise plan structures that induce desirable social outcomes. READ MORE

  4. 4. Analyzing player experience of multi-platform games : A case study of a single-player game

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Robin Klint; [2022]
    Keywords : game development; multi-platform; cross-platform; user experience UX ; player experience PX ;

    Abstract : The player experience (PX) of games can be inspected in various ways to help developers understand the essential ingredients for a successful and engaging game design. Users are even able to experience games on a variety of different gaming platforms, which presents more ways of interaction compared to games that are restricted to only a single gaming platform. READ MORE

  5. 5. Development of an exergame to encourage active pausing and break sedentary behavior

    University essay from Linköpings universitet/Interaktiva och kognitiva system

    Author : Helena Orädd; [2022]
    Keywords : Exergame; Game Design;

    Abstract : Most people today spend a large part of their days doing sedentary activities, such as working in front of a computer. Long hours of inactivity have a negative effect on the body, even in people who report an active lifestyle outside of their sedentary work environment. READ MORE