Essays about: "Interactive videos"

Showing result 1 - 5 of 37 essays containing the words Interactive videos.

  1. 1. Visions of Couture : Designing an Interactive System for Fashion

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Gianmarco Gradellini; [2023]
    Keywords : Interaction Design; Gesture Interaction; Embodied Interaction; Holography; Holographic illusions; Fashion; Couture;

    Abstract : Visions of Couture is a project that explores the relationship between high fashion and technology. The aim of this work was to incorporate interactivity in a context, namely fashion, that has always been a pioneer in research and innovation but where interactive artefacts have so far had quite a marginal role. READ MORE

  2. 2. Interactive 360-degrees video : User experience, user interface and heads-up display for educational training scenarios in nursing education

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : William Glinghammar; [2023]
    Keywords : 360-degrees video; interaction design; user interface; heads-up display; multimedia learning; user experience; nursing education;

    Abstract : This thesis explores the user experience, potential and design principles of a HUD-based user interface in combination with interactive 360-degrees videos in nursing education. A HUD-based 360-degrees video was designed around a previously recorded scenario in an emergency room and user tests were conducted on nurse educators, working nurses and a nurse student. READ MORE

  3. 3. Videos, Games, or Videogames? The Interaction in Videogame Playing Experiences

    University essay from Uppsala universitet/Avdelningen för estetik

    Author : Lin Lin; [2023]
    Keywords : videogames; interaction; aesthetic experiences;

    Abstract : This paper defends the claim that videogame playing interaction (VGI) is a distinctive kind of interaction compared with other interactive practices. This claim is not grounded in the fact that videogame playing is a digital experience, nor the claim that videogame playing is a video example of gameplay, but rather in two unique characteristics of videogame playing experiences: the controlled identity of players and the temporal continuity. READ MORE

  4. 4. Support in-video content searching and result visualization of the flipped classroom

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Siyuan Su; [2022]
    Keywords : Video content search; information visualization; usability evaluation.;

    Abstract : This work presents an interactive visualization tool for video content searching for lecture videos in a flipped classroom course Visualization. The search is performed using the video caption with a client-site search engine Lunr. READ MORE

  5. 5. Personalization of home rehabilitation training by incorporating interactive machine learning into the design

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Yinchu Li; [2022]
    Keywords : Personalization; rehabilitation; interactive machine learning; participatory design;

    Abstract : Home rehabilitation training has become an important part for patients to recover and maintain physical conditions due to the high health care cost and limited supervision in the clinic. Various technologies have been designed for assisting rehabilitation training but most of them are not able to provide personalized feedback and support according to different standards of patients’ physical condition and movement capability. READ MORE