Essays about: "Location-based games"

Showing result 6 - 10 of 11 essays containing the words Location-based games.

  1. 6. Treasure the Moment : Communication as a Scaffold for Mobile Learning Activities

    University essay from Linnéuniversitetet/Institutionen för medieteknik (ME)

    Author : Rotem Israel; [2016]
    Keywords : mobile learning; location based games; treasure hunt; CSLS; Treasure HIT;

    Abstract : Communication is a fundamental social component of human life and constitutes an indispensable factor in the learning process as it allows the transfer of information between people. Communication supports the interactions that take place in different learning stages and settings and can encourage involvement and cooperation. READ MORE

  2. 7. Creating Innovative Pedagogical Opportunities via “Treasure-HIT” : Mobile Treasure Hunt Games Generator

    University essay from Linnéuniversitetet/Institutionen för medieteknik (ME)

    Author : Shavit Cohen; [2015]
    Keywords : Treasure-HIT; Location Based Learning; Treasure-Hunt; Mobile Learning;

    Abstract : In this thesis we are presenting a design-based research aimed to extend an existing mobile-based environment named “Treasure-HIT”. “Treasure-HIT” is an environment which uses the available mobile technology to enable teachers to conduct pedagogical “Treasure Hunt” games for their students. READ MORE

  3. 8. Analysis of Augmented Reality Games on Android platform

    University essay from Avdelningen för Industriell utveckling, IT och Samhällsbyggnad

    Author : Roman Fekolkin; [2013]
    Keywords : ;

    Abstract : In this paper the research surrounding the Augmented Reality in games on Android platform was performed by testing 108 games from Google Play Market and by analyzing the hundreds of user reviews to determine the level of acceptance and the level of technical stability of the mobile games based on that technology. The Location-based, Marker-based and games based on somewhat different approach were studied and compared by the runtimes, game genres and by the featuring aspects including the presence of multiplayer mode, sound effects and the dimension that the virtual objects were positioned in. READ MORE

  4. 9. Immersion in Location-Based Games

    University essay from Institutionen för kommunikation och information

    Author : Martin Löwgren; [2011]
    Keywords : pervasive games; gameflow theory; Karlsborg; Android; immersion; location-based;

    Abstract : This thesis focuses on how location-based games can be used to experience places of cultural heritage in new ways. A prototype game was created in which players follow a day in the life of a sergeant while walking to different locations at Karlsborg fortress and unravel a plot about the plan to steal Sweden’s gold reserve. READ MORE

  5. 10. A cross-media game environment for learning

    University essay from Institutionen för datavetenskap, fysik och matematik, DFM

    Author : Robert Fohlin; [2010]
    Keywords : cross-media gaming; collaborative learning; mobile learning; location-based gaming;

    Abstract : Cross-media games are evolving as a new exciting platform for gaming where different devices are used to create a type of game play were a variant of devices, such as mobile phones and laptops are used. This thesis investigates the possibility of merging cross-media games into the domain of Mobile Learning to create a type of mobile learning game where collaboration becomes a vital part of the game play and style enhances collaboration between the users. READ MORE