Essays about: "Online-Forums"

Showing result 21 - 25 of 28 essays containing the word Online-Forums.

  1. 21. Purchasing behaviour on aesthetic items in online video games with real currency : The case of Counter Strike: Global Offensive

    University essay from Uppsala universitet/Medier och kommunikation

    Author : Bruno Rodríguez; [2017]
    Keywords : Video games; Virtual Items; Aesthetics; Purchase Intention; Symbolic Value; Counter Strike;

    Abstract : Over the last decade, buying in-game content with real money has become a more common practice among players in order to unlock exclusive content in video games. Prior research has mainly focused on those functional digital items that provide an advantage to the buyer. READ MORE

  2. 22. Book Consumption in Convergence Culture : An Exploratory Audience Study of Media Repertoires of Book Consumption in the Tension between Participation and Corporate Control

    University essay from Stockholms universitet/Institutionen för mediestudier

    Author : Matthea Dörrich; [2014]
    Keywords : convergence culture; audience studies; media repertoires; book consumption; explicit participation; implicit participation; exploitation; free labor; personal information;

    Abstract : Book consumption is no longer only a solitary practice of one person sitting in an armchair with a bound volume of their favorite novel or the latest paperback bestseller. Books have become part of what Henry Jenkins has termed convergence culture. READ MORE

  3. 23. The Formal and Functional Features of "Innit": A Study on its Use in Online Forums

    University essay from Göteborgs universitet/Institutionen för språk och litteraturer

    Author : Alice Westlund; [2013-06-28]
    Keywords : innit; tag questions; follow-ups; functions; formal features; sociolinguistics; covert prestige; linguistics; English;

    Abstract : This essay studies the use of "innit" as at Tag Question and a follow-up in four online forums. The aim of the study is to examine how and why "innit" is used, i.e. its formal and functional features. READ MORE

  4. 24. Popularity of Indie Games

    University essay from Högskolan i Gävle/Avdelningen för Industriell utveckling, IT och Samhällsbyggnad

    Author : Robin Keijser; [2012]
    Keywords : ;

    Abstract : The rising popularity of indie games is researched to answer the research aim: why have indie games gained their popularity? A study of relevant literature is performed to determine if there is a definition for good game design and to find out what technological developments have helped indie games rise in fame. Relevant articles to the research aim are also discussed. READ MORE

  5. 25. Cyberqueer Techno-practices : Digital Space-Making and Networking among Swedish gay men

    University essay from Institutionen för mediestudier

    Author : Matilda Tudor; [2012]
    Keywords : cyberqueer techno-practices; gay media; digital space-making; space; counterintimacies; queer space; networking; the closet;

    Abstract : Cyberqueer Techno-practices: Digital Space-Making and Networking by Swedish Gay Men     This study aims to highlight intersections of queer experiences and new media, by focusing on the use of digital platforms and communication practices among Swedish gay men. This is being carried out using a netnographic approach including an online survey and in-depth interviews among the target group, as well as field observations on gay catering online forums and GPS application software. READ MORE