Essays about: "Playability"

Showing result 1 - 5 of 18 essays containing the word Playability.

  1. 1. Board Games Beyond Sight : Inclusive Board Game Design with Focus on Visual Impairment

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : Linnea Blomqvist; Luca Jakabovics; [2023]
    Keywords : ;

    Abstract : This report presents a master's degree project in Industrial Design Engineering at KTH Royal Institute of Technology in collaboration with ION Game Design. The purpose was to enhance the social inclusion of visually impaired individuals through board games by supporting and inspiring board game designers to bridge the gap between the visually impaired and sighted players by means of creating a more inclusive gaming experience for everyone. READ MORE

  2. 2. Analyzing player experience of multi-platform games : A case study of a single-player game

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Robin Klint; [2022]
    Keywords : game development; multi-platform; cross-platform; user experience UX ; player experience PX ;

    Abstract : The player experience (PX) of games can be inspected in various ways to help developers understand the essential ingredients for a successful and engaging game design. Users are even able to experience games on a variety of different gaming platforms, which presents more ways of interaction compared to games that are restricted to only a single gaming platform. READ MORE

  3. 3. Flo: Intuitive Music Device Design

    University essay from Lunds universitet/Industridesign

    Author : Yixiao Xu; [2022]
    Keywords : music synthesizer; tactile experience; sound visualization; interaction design; Arts and Architecture;

    Abstract : FLO is designed and dedicated to creating intuitive music playing with tactile and sensory experience for advanced music producers as well as beginners, even with minimal skills. The inspiration is from the traditional Chinese instrument, the Guzheng. READ MORE

  4. 4. Healthcare Gamification – Serious Game About COVID-19; Stay at home

    University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Author : María López Hernández; [2020]
    Keywords : Serious games; health care; COVID-19; Interaction design;

    Abstract : Serious games are games whose primary aspirations go beyond pure entertainment. With a distinct learning agenda, they encourage learning through interaction with real-world issues. READ MORE

  5. 5. Engaging gameplay for audio games

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Rickard Falk; [2020]
    Keywords : audio games; UX design; game design; sonification;

    Abstract : This thesis presents an investigation of how to design engaging audio games. This was done by creating two prototypes. The first prototype was a rhythm based fighting game. As it was being developed it became clear that it did not differentiate itself enough from a large amount of already existing audio games. READ MORE