Essays about: "Smartphone Addiction"

Showing result 1 - 5 of 9 essays containing the words Smartphone Addiction.

  1. 1. Digital Nudges : Bringing Awareness of Excessive Consumption of Digital Content in Smartphone Users

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Omar Labombarda; [2023]
    Keywords : speculative design; social media addiction; gestures; disengagement;

    Abstract : The way we use interactive mobile technology everyday is changing the human cognitive landscape and how we are dealing with reality. In our daily life, SnT (Social-networking technology) has become something we cannot avoid using, as the need of being constantly updated and virtually connected to our social and working circle has prominently emerged. READ MORE

  2. 2. Phone Free Study : Encouraging students to put away their phones

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Emil Setterberg; [2023]
    Keywords : Industrial Design Engineering; Nudging; Smartphone Addiction; Zen; Co-Design; Teknisk Design; Beteendedesign; Mobilberoende; Zen; Co-Design;

    Abstract : Many of us have grown up or have been acquainted with individuals who have grown up with smartphones in educational settings. We are well aware of how disruptive they can be, and I myself am not an exception. READ MORE

  3. 3. Playing mind gamification : Theoretical evidence of addictive nature of gamification and identification of addictive game elements used in mobile application design

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Bushra Qazi Abbasi; Samrah Awais; [2022]
    Keywords : Gamification; addiction; game elements; Self- Determination Theory SDT ; Smartphone Addiction SA ; Intrinsic Motivation IM ; Extrinsic Motivation EM ; Flow; Five-Factor Model FFM Big Five Model; Hexad framework;

    Abstract : Gamification is a modern concept that makes physical and digital activities engaging and enjoyable just like games. Game elements are added to mobile applications for user retention and engagement. One of the dark sides of gamification i.e. READ MORE

  4. 4. Does Persuasive Technology Make Smartphones More Addictive? : An Empirical Study of Chinese University Students

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Xiaowei Chen; [2021]
    Keywords : Persuasive Technology; Persuasive design principles; Smartphone addiction; HCI ethics; Övertygande teknik; Övertygande designprinciper; Smartphoneberoende; HCI-etik;

    Abstract : With the development of computer hardware, computers with persuasion have become more powerful and influential than ever. The latest trends show that Persuasive Technology integrates with cutting-edge technologies, such as Natural Language Processing, Big Data, and Machine Learning algorithms. READ MORE

  5. 5. The rise of digital wellbeing : A qualitative content analysis of choice architectures within digital wellbeing applications

    University essay from

    Author : Tara Lynch; [2021]
    Keywords : Digital wellbeing; information architecture; choice architecture; self-regulation; design principles;

    Abstract : Digital wellbeing is a response to the current societal challenges of technology overuse and smartphone addiction. There is limited knowledge about designing for digital wellbeing, despite digital wellbeing tools becoming increasingly popular. This study looks beyond features and directs the research towards information architecture. READ MORE