Essays about: "data cache"
Showing result 16 - 20 of 108 essays containing the words data cache.
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16. Performance-Aware Code Size Optimization of Generic Functions through Automatic Implementation of Dynamic Dispatch
University essay from Linköpings universitet/Programvara och systemAbstract : Monomorphization and dynamic dispatch are two common techniques for implementing polymorphism in statically typed programming languages. Function templates in C++ use the former technique to enable algorithms written as generic functions to be efficiently reused with multiple different data types by producing a separate function instantiation for each invocation that uses a unique permutation of argument types. READ MORE
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17. Development of a Light Weight L2-Cache Controller
University essay from Luleå tekniska universitet/RymdteknikAbstract : An L2 cache is a device that buffers data in fast memory closer to the Central Processing Unit(CPU) in order to deliver its contents with much lower latency than can otherwise be achieved bymain memory. This provides a substantial performance increase in many systems as the memoryinterface is often a bottleneck. READ MORE
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18. The impact of innovative ICT technologies on the power consumption and CO2 emission of HTTP servers
University essay from KTH/Skolan för industriell teknik och management (ITM)Abstract : The ICT technologies and their adoption from the population are growing fast, and the energy that this industry requires has followed the same trend, even considering all the improvements in efficiency during the last decades. This is because the increment in data centers and information outpaces all the efficiencies that have been adopted over the years. READ MORE
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19. Clueless: A Tool Characterising Values Leaking as Addresses : Clueless: A Tool Characterising Values Leaking as Addresses
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : A fundamental programming feature that allows Spectre to effortlessly leak the value of secrets via cache side channels is the transformation of data values into addresses. Consider forexample sorting, hashing, or many other algorithms that create addresses based on datavalues. READ MORE
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20. Performance comparison between OOD and DOD with multithreading in games
University essay from Blekinge Tekniska HögskolaAbstract : Background. The frame rate of a game is important for both the end-user and the developer. Maintaining at least 60 FPS in a PC game is the current standard, and demands for efficient game applications rise. Currently, the industry standard within programming is to use Object-Oriented Design (OOD). READ MORE