Essays about: "data tracking"
Showing result 6 - 10 of 839 essays containing the words data tracking.
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6. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game
University essay from Institutionen för tillämpad informationsteknologiAbstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE
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7. Image Quality Assessment Pipeline and Semi-Automated Annotation method for Synthetic Data
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Predicting human emotions through facial expression, particularly in relation to medication field such as clinical trial settings, has garnered scientific interest in recent years due to significant understanding of the impact of treatment on emotions and social functioning. This thesis aims to improve performance of a FER model using large scale of synthetic data. READ MORE
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8. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. READ MORE
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9. Tools evolving AI systems via experiment management: A survey of machine learning practitioners
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Artificial intelligence employs machine learning to create intelligent systems. Experiment management tools have been created to support machine learning practitioners in their development efforts relating to the management of artifacts and metadata. READ MORE
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10. DIFFERENTIAL OUTCOME TRAINING AND HUMANOID ROBOT FEEDBACK ON A VISUOSPATIAL GAMIFIED TASK: An experimental study investigating learning, affective social engagement cues and cognitive learning strategies
University essay from Institutionen för tillämpad informationsteknologiAbstract : By combining Differential Outcome Training (DOT), the usage of unique stimulus-response pairings, and feedback from a humanoid simulated robot (SDK) this study aims to improve learning performance of subjects on a visuospatial gamified memory task. This is achieved by using the SDK as an interface for an algorithm that provides audiovisual, reinforcing feedback promoting engangement in a new dyadic setup for a gamified task. READ MORE