Essays about: "head mounted display"
Showing result 21 - 25 of 65 essays containing the words head mounted display.
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21. Instructing workers through a head-worn Augmented Reality display and through a stationary screen on manual industrial assembly tasks : A comparison study
University essay from Umeå universitet/Institutionen för informatikAbstract : It was analyzed if instructions on a head-worn Augmented Reality display (AR-HWD) are better for manual industrial assembly tasks than instructions on a stationary screen. A prototype was built which consisted of virtual instruction screens for two example assembly tasks. READ MORE
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22. Adoption of Augmented Reality - Potential use-cases in an industry context
University essay fromAbstract : Industries of today experience increased competition and cost pressure, further the trends Industry 4.0 and servitization have emerged. A technology that could facilitate for the necessary business transformation, further support the increased amount of digital content, is Augmented Reality. READ MORE
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23. Comparing head- and eye direction and accuracy during smooth pursuit in an augmented reality environment
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Smooth pursuit is the movement that occurs when the eyes meticulously follow an object in motion. While smooth pursuit can be achieved with a stationary head, it generally relies on the head following the visual target as well. During smooth pursuit, a coordinating vestibular mechanism, shared by both the head and the eyes, is used. READ MORE
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24. Gaze guidance through head-mounted Augmented Reality display
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : Mänskligt beslutfattande är en viktig faktor i design processen för system och objekt. Medden snabba utvecklingen av området förstärkt verklighet är det nu möjligt att simuleradigitala gränssnitt överallt. READ MORE
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25. Attention Guidance for Immersive Virtual Environments
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : The current push from the industry for Head-Mounted Display based wearable computers to the masses for everyday use suggests that academia's goals of a tight human and computer integration is achievable. Although promising, many interaction challenges remain to achieve a deep integration. READ MORE