Essays about: "key accounts"

Showing result 6 - 10 of 116 essays containing the words key accounts.

  1. 6. Mapping Power Peaks and Split Incentives in University Campus: Exploring Tenant- Landlord Dynamics : A Case Study of the Royal Institute of Technology, KTH Campus

    University essay from KTH/Fastighetsföretagande och finansiella system

    Author : Caroline Svärd; Matilda Hållén; [2023]
    Keywords : Power Peaks; Demand Side Management; University Campus; Split Incentives; Effekttoppar; Efterfrågestyrd Energihantering; Split Incentives; Universitetscampus;

    Abstract : The real estate sector in Sweden accounts for a significant share of energy consumption andgreenhouse gas emissions in society. The increased electrification, driven by factors such asdigitalization and the use of electric cars, further contributes to the industry's climate impact. READ MORE

  2. 7. Neutron Veto Inefficiency Studies with FLUKA for the LDMX Hadronic Calorimeter

    University essay from Lunds universitet/Partikel- och kärnfysik; Lunds universitet/Fysiska institutionen

    Author : Jaida Raffelsberger; [2023]
    Keywords : Physics and Astronomy;

    Abstract : Dark matter accounts for about 85% of all matter in the Universe, yet its particle nature remains unknown. The Light Dark Matter eXperiment (LDMX) is a proposed fixed-target missing-momentum experiment that intends to probe the predominantly experimentally uncharted MeV-GeV mass range for "light dark matter". READ MORE

  3. 8. User Profiling in Game Development : A comparison of theory and practice

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Johannes Eriksson; [2023]
    Keywords : User profiles; User Experience; User Research; UX; GUX; GUR; Player Types; Video Games;

    Abstract : This study aims to answer the research question: How does the academic accounts of user profiling compare to how practitioners of game development use user profiling? Knowing one’s users is a key part of designing a product, so that you know which features to prioritise. This is of course also true for video games. READ MORE

  4. 9. An Ensemble of Difference: : Understanding(s) of Participant Experiences and Learning in a Heterogenous Adult Community Drama Class of First and Second Language Speakers in Sweden

    University essay from Stockholms universitet/Institutionen för pedagogik och didaktik

    Author : Julia Ouellette-Seymour; [2023]
    Keywords : Adult Education; Lifelong Learning; Drama in Education; Drama in L2; Applied Drama; Adult Learning Education; Applied Theatre; Language Learning; Community Drama; Non-formal Education; Migrant; Integration; Cultural Learning; Heterogenous Learning; SLA; Ethnographic Case Study; Vygotsky; Pragmatism;

    Abstract : This case study research aimed to explore, understand, and compare the experiences of individuals participating in a heterogeneous adult community drama class in Central Sweden. Drawing from classical pragmatism and employing a conceptual framework rooted in sociocultural theory, the study utilized semi-structured interviews, open-questionnaire responses, and participant observations to collect data which was analyzed through reflexive thematic analysis. READ MORE

  5. 10. Insider Threat For Service Account in Google Cloud Platform

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Ravikiran Talekar; [2023]
    Keywords : ;

    Abstract : As most software industry is migrating from traditional servers and depending more on Cloud-based services, we are encountering new problems hitherto unknown to us. Due to the variousadvantages offered by Cloud services and the numerous problems whose solutions are providedby Cloud technologies, cloud-based services have become very popular. READ MORE