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Showing result 1 - 5 of 140 essays matching the above criteria.
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1. Zen Practice for the environment : A study of how Zen practice can help nurturing a healthy view of the environment
University essay from Uppsala universitet/Teologiska institutionenAbstract : In this thesis, I explore how Zen can provide practices that help remedy the environmental problems that may arise from how the environment is viewed. I argue that two ingredients should be part of a good strategy to change how one views the environment. Firstly, a good strategy should not be in conflict with the worldview one holds. READ MORE
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2. Offshore Wind Farms in Norway : A Spatial Multi-Criteria Analysis for Optimal Site Location
University essay from KTH/Hållbar utveckling, miljövetenskap och teknikAbstract : Recognizing the imperative transition towards renewable energy sources to combat climate change, this study explores the outlooks for offshore wind power in Norway, a country endowed with extensive coastlines and favourable wind conditions. The thesis sets out to support decision-making processes by synthesizing contemporary research and applying context-specific insights to the southern half of the Norwegian economic zone (NEZ) into a comprehensive Spatial-Multi-criteria Analysis (SMCA). READ MORE
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3. Spend More, Feel Better? Investigating the impact of social policy expenditure on the severity of individual depressive symptoms throughout Europe
University essay from Lunds universitet/Statsvetenskapliga institutionenAbstract : Depression has recently been highlighted across OECD countries as a public health crisis in need of immediate action. Unfortunately, the most popularized public policy solutions focus on individual biomedical or psychosocial interventions. READ MORE
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4. Improving player experience using Flow in Tower Defense game Daidala : A case study on improving Flow according to Sweetser & Wyeth's GameFlow criteria
University essay from Uppsala universitet/Institutionen för speldesignAbstract : Using a Research through Design approach, this research aims to utilize the criteria of Flow outlined by Csikszentmihályi in Flow: The Psychology of Optimal Experience (2014) and later adapted to videogames by Sweetser & Wyeth in GameFlow: a model for evaluating player enjoyment in games (2005) to improve the Tower Defense game Daidala by increasing players’ time spent in a state of Flow. This serves to provide future game designers with an example of how this model and these concepts can be applied when designing and developing a game. READ MORE
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5. Ethical Limbo and Enhanced Informed Consent in Psychedelic-Assisted Therapy : Identifying New Challenges and Ethical Dimensions
University essay from Linköpings universitet/Avdelningen för filosofi och tillämpad etikAbstract : Human cultures have used classic psychedelics for healing purposes for millennia, emphasizing their subjective effects. In the 21st century, research has been revived to investigate the therapeutic effects of these substances. READ MORE