Essays about: "3D 2D"
Showing result 21 - 25 of 497 essays containing the words 3D 2D.
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21. Accessible UX in digital 3D application solutions on the example of the planning experience by IKEA : An empirical mixed-method approach beyond accessibility
University essay from Jönköping University/JTH, Avdelningen för datateknik och informatikAbstract : The research investigates the feasibility of applying 2D accessibility guidelines to enhance a 3D digital planning tool's accessibility for individuals with visual impairments. Three primary research questions guide this study. It incorporated a mixed-method data collection approach to comprehensively investigate these questions. READ MORE
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22. Design and implementation of a signaling system for a novel light-baseed bioprinter : Design och implementering av ett signalsystem för en ny ljusbaserad bioprinter
University essay from KTH/Hälsoinformatik och logistikAbstract : A 3D bioprinter employing light-based technology has been designed and constructed in an EU-funded research initiative known as BRIGHTER (Bioprinting by Light-Sheet Lithography). This initiative is a collaborative effort between institutions and companies and aims to develop a technique for efficient and accurate production of engineered tissue. READ MORE
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23. Light Field Visualizer : A light field visualizer using OpenGL with OpenXR-integration
University essay from Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)Abstract : En light field är en bild som består av flera mindre bilder. Detta gör det möjligt att ändra den på olika sätt i efterhand. Till exempel är det möjligt att justera fokus för att se bilden från olika perspektiv och att visa bilden i 3D på en stereoskopisk display eller med ett VR headset. READ MORE
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24. Possibilities and Challenges of City Planning using 3D Visualization : A systematic literature review on the possibilities of city visualization using 3D computer graphics and the utility of parametric design
University essay from Blekinge Tekniska HögskolaAbstract : There exist numerous previously conducted surveys, studies and written articles on the topic of 3D geo-visualization. The subject has been pursued increasingly for the last two decades. In the late 1960s, digital earth, the idea of a digital copy of the real world was first proposed. However, hardware capabilities were limited. READ MORE
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25. Implementation of AI tools in 3D game art
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : AI in art saw a huge spike in popularity with text-to-image models like Midjourney and Stable Diffusion. The AI aids in creation of 2D art and is at times able to save massive amounts of time. Creation of 3D assets is an incredibly time consuming task but the field is currently lacking in research pertaining to artificial intelligence. READ MORE