Essays about: "Crowd Perception"

Showing result 1 - 5 of 16 essays containing the words Crowd Perception.

  1. 1. Similarity metric for crowd trajectory evaluation on a per-agent basis : An approach based on the sum of absolute differences

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Karl Brunnberg; [2023]
    Keywords : Crowd Simulation; Trajectory; Similarity Metric; Virtual Agents; Crowd Perception; Folkmassasimulering; Färdväg; Likhetsmetrik; Virtuella Agenter; Folkmassaperception;

    Abstract : Simulation models that replicate realistic crowd behaviours and dynamics are of great societal use in a variety of fields of research and entertainment. In order to evaluate the accuracy of such models there is a demand for metrics and evaluation solutions that measure how well they simulate the dynamics of real crowds. READ MORE

  2. 2. Variable acoustics in multi-functional stadiums

    University essay from KTH/Teknisk akustik

    Author : Felix Vernersson; [2022]
    Keywords : Variable acoustics; Reflections; Gain; Reverberation; Clarity; Frequency masking; Perception of reflected sounds; Variabel akustik; Reflektioner; Rumsförstärkning; Efterklang; Klarhet; Frekvensmaskering; Uppfattning av reflekterade ljud;

    Abstract : This paper handles the background theory, methods and results of the master thesis project titled "Variable acoustics in multi-functional stadiums". \\ The purpose of the project was to investigate whether variable room acoustics could be applicable to large multi-functional stadiums to improve their ability to adapt the soundscape in the stadium for different types of events. READ MORE

  3. 3. Efficiency of synthetic vision in simple scenarios

    University essay from KTH/Datavetenskap

    Author : Richard Palm; Håvard Woie Alstadheim; [2022]
    Keywords : ;

    Abstract : Modern crowd simulation models can display a range of different properties, such as realism, efficiency, or emergent self-organizing patterns. These properties often vary by the specific situation that the model is used in. A model can be realistic when used in one scenario and break down completely in another scenario. READ MORE

  4. 4. Understanding Fashion : A Qualitative Content Analysis of the audience reactions to the covers of British Vogue April 2021

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Piotr Talarek; [2021]
    Keywords : ;

    Abstract : This thesis aims to examine different independent fashion audience reactions to the covers of UK Vogue April 2021, which featured four upcoming models of color: Mona Tougaard, Janaye Furman, Achenrin Madit, and Precious Lee. The study focuses on responses gathered from two fashion sources: The Instagram account Diet Prada, and a fashion forum called The Fashion Spot. READ MORE

  5. 5. Comparing Perception of Animated Imposters and 3D Models

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oliver Eriksson; William Lindblom; [2020]
    Keywords : Imposters; Rendering; Crowd rendering; Perception; Imposters; Rendering; Rendering av folkmassor; Iaktagelseförmåga;

    Abstract : In modern 3D games and movies, large character crowds are commonly rendered which can be expensive with regard to rendering times. As character complexity increases, so does the need for optimizations. Level of Detail (LOD) techniques are used to optimize rendering by reducing geometric complexity in a scene. READ MORE