Essays about: "Cube Map Convolution"

Found 1 essay containing the words Cube Map Convolution.

  1. 1. Further development of shaders for realistic materials and global illumination effects

    University essay from Medie- och Informationsteknik; Tekniska högskolan

    Author : Jun Guo; [2012]
    Keywords : GLSL; HLSL; Real-time Rendering; Realistic Material; Global Illumination; Screen Space Ambient Occlusion; Image Based Light; Cube Map Convolution; Tone Mapping;

    Abstract : Shader programming is important for realistic material and global illumination real-time rendering, especially in 3D industrial fields nowadays, more and more customers of Visual Components Oy, a Finnish 3D software company have been found to be no longer only content with the correct simulation result, but also the result of realistic real-time rendering. This thesis project will provide a deep research on real world material classification, property definition and global illumination techniques in industrial fields. READ MORE