Essays about: "Figma"
Showing result 16 - 20 of 20 essays containing the word Figma.
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16. Designing a Multiplayer Game for Inflight Entertainment Systems
University essay from Lunds universitet/Ergonomi och aerosolteknologiAbstract : The global airline industry is a significant market. Every year, millions of people travel by long-haul flights for different purposes. Inflight entertainment (IFE) systems are offered as a service in the aircraft cabin to keep these passengers entertained during the flight. READ MORE
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17. Heads up: Designing a tool for implementing security HTTP-headers
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : Security HTTP-headers are response headers sent by the server of a web page, activating certain security measures in the browser. They provide an effective defense against many threats on the modern web but are unfortunately not used on most sites. READ MORE
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18. Designing a second screen application to assist streamers increase live stream interactivity
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : Live streaming has become an increasingly popular form of entertainment, more and more people are trying to enter the live streaming space. Because of this, it becomes more difficult to stand out as a streamer. A recommended way to retain viewers and grow as a streamer is to be interactive during the stream. READ MORE
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19. Telling a story of the future : Using storyboards and narratives to evaluate anticipated experiences
University essay from Södertörns högskola/MedieteknikAbstract : Evaluating User Experiences early in a development process can save both time and money by pro-actively mapping out user needs and behavior patterns. However, since most well-known UX-evaluation methods applies during or after user interaction, due to the “second-order” design problem of experiences being a byproduct of interaction, there is a desire within HCI for more early-stage UX-evaluation methods that could be applied to concept stages as well. READ MORE
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20. Designing a Shared Listening Experience for an Audiobook Streaming Service : A UX and UI Project
University essay from Uppsala universitet/Avdelningen för visuell information och interaktionAbstract : This study, done in collaboration with Storytel, aimed to investigate whether a shared audiobook live listening experience would add value to users of the Storytel app and how such a feature could be designed in terms of User Experience and User Interface. The purpose was to determine the minimal viable product (MVP) and if live listening with others is interesting in itself or else, what is the most basic interaction type required in connection to the listening. READ MORE