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Showing result 1 - 5 of 36 essays matching the above criteria.

  1. 1. Math Visualizations in VR

    University essay from Högskolan i Halmstad/Akademin för informationsteknologi

    Author : Abraham Al-bashki; Ahmed Oogle; [2023]
    Keywords : ;

    Abstract : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. READ MORE

  2. 2. Creating helpful and motivating motion games for active breaks in a sedentary work environment

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Daniel Norström; [2023]
    Keywords : exergaming; HCI; games for health; mediapipe; godot;

    Abstract : One major issue that office workers face in their daily lives is a large amount of sedentary behavior. To help alleviate this, researchers at Linköping University are developing a collection of motion games to create natural and motivating active breaks named Liopep. READ MORE

  3. 3. Designing a Game Controller for Players with Motor Impairments : An Aim at Increasing Accessibility in Playful Experiences

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Kristian Bogdanov; [2023]
    Keywords : accessibility; motor disabilities; motor-impaired players; accessible game controller; fatigue;

    Abstract : The present study investigates the obstacles encountered by people with motor impairments in their pursuit of playing and enjoying video games. The design process involved gathering valuable insights from relevant to the topic literature and observations, due to the lack of access to individuals with motor disabilities. READ MORE

  4. 4. VR Diversion Software for Alleviation and Prevention of the Fear of Needles during Immunization Procedures

    University essay from KTH/Medicinteknik och hälsosystem

    Author : Thomas Gräslund; Hugert Fabian; [2022]
    Keywords : VR; diversion; needle fear; immunization; vaccination; trypanophobia;

    Abstract : Currently available VR-diversion solutions for vaccination lack key features for delivering an immersive and pleasurable experience. A tailor-made diversionary semi-interactive VR-experience software for vaccination procedures has been developed using mainly the game engine Unity and programmed in C#. READ MORE

  5. 5. Design and implementation of an Endless Runner as an Exergame

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Elias Törnquist; [2022]
    Keywords : Exergames; Skeletal-tracking; Physical Activity; Mediapipe; Godot;

    Abstract : The world's population has grown sedentary during the past one to two decades, with increased time spent sitting and laying down both during work hours and free time spent at home. For people that find normal exercise boring, exergames can be an attractive alternative. READ MORE