Essays about: "Process Graphics 2"

Showing result 1 - 5 of 11 essays containing the words Process Graphics 2.

  1. 1. CHATBOT TO SUPPORT LEARNING AMONG NEWCOMERS IN CITIZEN SCIENCE

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Tran Thanh Phong Trang; [2023-10-23]
    Keywords : Citizen Science; Chatbot; Learning engagement;

    Abstract : Purpose: Citizen Science (CS) can be defined as the intentional involvement of the public as volunteers in scientific activities or research. Participation in CS can be described as a learning process, but long-term engagement of volunteers is hard to sustain. READ MORE

  2. 2. Dynamic Mixed Reality AssemblyGuidance Using Optical Recognition Methods

    University essay from KTH/Industriell produktion

    Author : Harpa Hlíf Guðjónsdóttir; Gestur Andrei Ólafsson; [2022]
    Keywords : Manufacturing; Mixed Reality; Augmented Reality; Assembly Guidance; Object Recognition; HoloLens 2; Vuforia Engine; Unity; Mixed Reality Toolkit; Tillverkning; Blandad Verklighet; Förstärkt Verklighet; Monteringsvägledning; Objektigenkänning; HoloLens 2; Unity; Vuforia Engine; Mixed Reality Toolkit;

    Abstract : Mixed Reality (MR) is an emerging paradigm in industry. While MR equipment and software have taken great technological strides in past years, standardized methods and workflows for developing MR systems for industry have not been widely adopted for many tasks. This thesis proposes a dynamic MR system for an assembly process. READ MORE

  3. 3. Exploiting Spatial Redundancy and Approximate Computing for Area Efficient Image Compression

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Saurav Arjun; [2022]
    Keywords : Image Compression; VLSI; Spatial redundancy; DCT; Compression; System Verilog; Technology and Engineering;

    Abstract : Owing to the intensive computation involved in the Discrete Cosine Transform during image com- pression, the design of the efficient hardware architectures for fast computation of the transform has become imperative, especially for real-time applications. Although fast computation techniques have been able to minimise the hardware computation complexity to a certain limit, they could further extend the research to figure out the interesting approaches which can be implemented on applications where power, speed and area are crucial factors to determine the performance of the system. READ MORE

  4. 4. Comparative Study of CPU and GPGPU Implementations of the Sievesof Eratosthenes, Sundaram and Atkin

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Jakob Månsson; [2021]
    Keywords : General Purpose Graphics Processing Unit; Parallelization; Prime number; Sieve.;

    Abstract : Background. Prime numbers are integers divisible only on 1 and themselves, and one of the oldest methods of finding them is through a process known as sieving. A prime number sieving algorithm produces every prime number in a span, usually from the number 2 up to a given number n. READ MORE

  5. 5. Implementing and Evaluating CPU/GPU Real-Time Ray Tracing Solutions

    University essay from Mälardalens högskola/Akademin för innovation, design och teknik

    Author : David Norgren; [2016]
    Keywords : ray tracing; computer graphics; graphics; embree; optix; opengl;

    Abstract : Ray tracing is a popular algorithm used to simulate the behavior of light and is commonly used to render images with high levels of visual realism. Modern multicore CPUs and many-core GPUs can take advantage of the parallel nature of ray tracing to accelerate the rendering process and produce new images in real-time. READ MORE