Essays about: "Spelande"

Showing result 1 - 5 of 30 essays containing the word Spelande.

  1. 1. Adapting to Change: How COVID-19 Shaped Online Consumer Behavior A comparative study between the United Kingdom and Sweden aimed at analysing consumption variations in online shopping and online gambling.

    University essay from Göteborgs universitet/Institutionen för nationalekonomi med statistik

    Author : Mimmi Bergström; Tuba Tezcan; [2023-07-21]
    Keywords : COVID-19; Restrictions; Online gambling; Online shopping; Consumption behaviour; Consumer theory; Substitution effect; Income effect; Relative price; OLS-regression;

    Abstract : The purpose of this study is to investigate the impact of the COVID-19 pandemic on online shopping and online gambling, as well as the differences between Sweden and the United Kingdom. Both social isolation and online consumption habits have been significantly impacted by the pandemic. READ MORE

  2. 2. Musical communication and intellectual disabilities : A study on social interaction through music playing among preverbal individuals

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Maria Svahn; [2023]
    Keywords : HCI; intellectual disability; communication; AAC; sound and music computing; ;

    Abstract : Music and its effects on the brain has been discussed from many different angels. Everything from “The Mozart effect” that shows that listening to music can improve your brain’s performance, to several studies showing that playing an instrument creates plastic changes to the brain. READ MORE

  3. 3. Game-Agnostic Asset Loading Order Using Static Code Analysis

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Anton Åsbrink; Jacob Andersson; [2022]
    Keywords : Game-agnostic; load order; static code analysis; Spel agnostisk; laddnings ordning; statisk kod analys;

    Abstract : Background. User retention is important in the online sphere, especially within gaming. Utilising browser gaming websites to host games helps smaller studios and solo developers reach out to a larger audience. READ MORE

  4. 4. Improving robustness of beyond visual range strategies with adapted training distributions

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Dennis Malmgren; [2022]
    Keywords : Reinforcement Learning; Game Theory; Air Combat; Neural Networks; Förstärkningsinlärning; Spelteori; Luftstrid; Neuronnät;

    Abstract : A key obstacle for training an autonomous agent in real air-to-air combat is the lack of available training data, which makes it difficult to apply supervised learning techniques. Self-play is a method that can be used where an agent trains against itself or against versions of itself without imitation data or human instruction. READ MORE

  5. 5. Playing the Fox Game With Tree Search: MCTS vs. Alpha-Beta

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : David Ye; Jacob Trossing; [2022]
    Keywords : Artificial Intelligence; Monte Carlo Tree Search; the Fox Game; Alpha-Beta Pruning; Asymmetrical Game; Perfect Information Game;

    Abstract : The forefront of game playing Artificial Intelligence (AI) has for the better part of 21st century been using an algorithm called Alpha-Beta Pruning (Alpha-Beta). In 2017, DeepMind launched a new AI, based on the algorithm Monte Carlo Tree Search (MCTS), which defeated the former Alpha-Beta based chess AI champion Stockfish. READ MORE