Essays about: "game object"

Showing result 16 - 20 of 80 essays containing the words game object.

  1. 16. A mind of its own : Perceived unpredictable objects and anthropomorphism in players

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Sofie Lundberg; [2022]
    Keywords : Anthropomorphism; Efficiency; Unpredictability; Video Game Objects; Puzzle games;

    Abstract : This study sought a method for influencing people to anthropomorphize nonhuman agents in video games by making them seem unpredictable. This was inspired by Epley et al.’s (2007) Three-factor theory for anthropomorphism with focus on effectance motivation. It was also inspired by the studies done by Waytz et al. READ MORE

  2. 17. Simulating Effects of Agent Velocity Changes on Crowd Behavior During Fire Emergency Evacuations

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Charlie Mårtensson; Jacob Brännström; [2021]
    Keywords : ;

    Abstract : Fire emergencies are both deadly and difficult to accurately model in real life. Computer-simulated crowds provide a way to observe the possible outcome of a fire emergency evacuation without endangering real human subjects. READ MORE

  3. 18. Furniture swap : Segmentation and 3D rotation of natural images using deep learning

    University essay from Uppsala universitet/Signaler och system

    Author : Emanuel Bodin; [2021]
    Keywords : ;

    Abstract : Learning to perceive scenes and objects from 2D images as 3D models is atrivial task for a human but very challenging for a computer. Being ableto retrieve a 3D model from a scene just by taking a picture of it canbe of great use in many fields, for example when making 3D blueprintsfor buildings or working with animations in the game or film industry. READ MORE

  4. 19. Evaluation of CPU and  Memory performance between Object-oriented Design and Data-oriented Design in Mobile games

    University essay from

    Author : Björn Eriksson; Maria Tatarian; [2021]
    Keywords : Mobile games; Object-Oriented Design; Data-Oriented Design; Game performance; CPU Usage; Memory Usage;

    Abstract : The popularity that mobile games gained recently gives the opportunity to develop more mobile games. Limited by the scarce resources on mobile phones, developing good games becomes critical and requires special optimization while choosing the design approach. READ MORE

  5. 20. A Performance Comparison of Dynamic- and Inline Ray Tracing in DXR : An application in soft shadows

    University essay from Blekinge Tekniska Högskola/Fakulteten för datavetenskaper

    Author : Joakim Sjöberg; Filip Zachrisson; [2021]
    Keywords : dynamic ray tracing; inline ray tracing; hard shadows; soft shadows; rendering; dynamisk strålspårning; inline strålspårning; hårda skuggor; mjuka skuggor; rendering;

    Abstract : Background. Ray tracing is a tool that can be used to increase the quality of the graphics in games. One application in graphics that ray tracing excels in is generating shadows because ray tracing can simulate how shadows are generated in real life more accurately than rasterization techniques can. READ MORE