Essays about: "game user experience"

Showing result 11 - 15 of 207 essays containing the words game user experience.

  1. 11. We Pay We Say – Participatory Design in OldSchool RuneScape's Polling and Feedback Systems

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : William Melander; Björn Johansson; [2023]
    Keywords : games; game development; genuine participation; oldschool runescape; participatory design; polling; survey; user experience;

    Abstract : This paper analyses the players’ perception of the feedback and polling systems of OldSchool RuneScape to determine what level of participatory design is achieved by the feedback and polling systems used in the game. The aim of the research is to increase the availability of knowledge regarding participatory design in live-service games, as only limited coverage of the topic exists. READ MORE

  2. 12. Modeling and Balancing the Resource Economy in Gustav

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Jiaxuan Huang; [2023]
    Keywords : ;

    Abstract : In-game resource balancing is a crucial part of game design. By providing an appropriate amount of various kinds of resources to players, the game ensures that players are presented with meaningful challenges. READ MORE

  3. 13. Math Visualizations in VR

    University essay from Högskolan i Halmstad/Akademin för informationsteknologi

    Author : Abraham Al-bashki; Ahmed Oogle; [2023]
    Keywords : ;

    Abstract : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. READ MORE

  4. 14. How we play : A qualitative approach to casual games, players and engagement

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Gina Brag; Ioanna Davidiadis; [2023]
    Keywords : Casual games; user interface; user experience; usability; engagement; autonomy; self-determination theory; flow state; absorption;

    Abstract : This study examines engagement regarding casual mobile games. It does so by studying elements of user experience and user interface and how these elements either facilitate or discourage engagement. READ MORE

  5. 15. Learning mechanism in game tutorials : For entertaining games

    University essay from

    Author : Mathias Jakobsson Ruuska; Carl Sjösten; Oscar Nilsson; [2023]
    Keywords : Learning; Entertaining Game; Serious game; League of Legends; Overwatch; Tutorials; Artificial Intelligence.;

    Abstract : Investigating the crucial elements in game tutorials that have a significant impact on users' learning experience is fundamental to understand and improve game tutorials. By examining factors that could influence the players' learning, it's possible to find valuable information to enhance the learning process in gaming tutorials. READ MORE