Essays about: "gaming studio"

Found 5 essays containing the words gaming studio.

  1. 1. Evaluating the Performance of Android and Web Applications for the 2048 Game : Using Firebase

    University essay from Blekinge Tekniska Högskola

    Author : Om Tejaswini Kokatam; Pavithra Reddy Pulimi; [2023]
    Keywords : Web application; Android application; Firebase; Unity; Test lab; Performance;

    Abstract : Background: In the rapidly evolving field of game development, the demand for diverse platform support is increasingly significant. This thesis explores the creation of a Unity-based game compatible with both Web and Android platforms, addressing the rising need for cross-platform gaming experiences. READ MORE

  2. 2. The dice are still rolling : A study that shows how AR technology can create new gameplay specific qualities

    University essay from Högskolan Kristianstad/Fakulteten för ekonomi

    Author : Martin Lundmark; [2021]
    Keywords : XR Extended reality ; UX User experience ; Boar games; Dice; AR Augmented reality; Games; Gaming; ; XR Extended Reality ; UX User experience ; Brädspel; Tärning; AR Augmented reality ; Spel; Spelande;

    Abstract : The gaming industry is changing, and new games and gaming experiences are being developed. From board games to video games, to the latest AR and VR games. Right now, developers are trying to develop experiences that combine the real and the virtual into one wholesome and believable mix. READ MORE

  3. 3. Wii Remote Interaction for Industrial Use

    University essay from Akademin för innovation, design och teknik

    Author : Marcus Nielsen; Michael Stenbacka; [2009]
    Keywords : Människa–robotinteraktion; Interaktionsdesign; Robotik; Geststyrning; Wii Remote;

    Abstract : By focusing on the potential of the Wii Remote, we have implemented a broad spectrum of concept ideas into the same package, in an effort to give a good overview of the Wii Remote’s properties such as mobility, direct manipulation and generally high affordance. The purpose of this work was to find a concept on how a Wii Remote can be used as a tool for the industry, outside the domains of gaming and entertainment. READ MORE

  4. 4. Optimization of the game room design and game production for Boda Borg AB

    University essay from Institutionen för teknik och naturvetenskap; Tekniska högskolan

    Author : Jan-Martin Söderström; Fredrik von Braun; [2007]
    Keywords : ;

    Abstract : This thesis has been developed in cooperation with Boda Borg Skellefteå. Boda Borg is an adventure house where physical challenges are combined with creative thinking. The purpose of this thesis can be divided into to two different parts. The purpose of the first part was to examine how to create a well designed room at Boda Borg. READ MORE

  5. 5. Witches, Warlocks and Traffic Encounters : Designing the interaction for an ad hoc gaming experience

    University essay from Institutionen för teknik och naturvetenskap

    Author : Kristina Hulterström; [2003]
    Keywords : Datorteknik; Mobility; Mobile games; multiplayer; game design; interaction design; physical interface; Datorteknik;

    Abstract : This thesis explores the problems and possibilities concerning the interaction between players physically located in different cars during temporary meetings in a gaming situation. The thesis is part of a study set out to investigate how traffic encounters can be used as a resource in a mobile, multiplayer game intended as entertainment for children travelling in the backseat of cars. READ MORE