Essays about: "global illumination"

Showing result 21 - 25 of 28 essays containing the words global illumination.

  1. 21. Further development of shaders for realistic materials and global illumination effects

    University essay from Medie- och Informationsteknik; Tekniska högskolan

    Author : Jun Guo; [2012]
    Keywords : GLSL; HLSL; Real-time Rendering; Realistic Material; Global Illumination; Screen Space Ambient Occlusion; Image Based Light; Cube Map Convolution; Tone Mapping;

    Abstract : Shader programming is important for realistic material and global illumination real-time rendering, especially in 3D industrial fields nowadays, more and more customers of Visual Components Oy, a Finnish 3D software company have been found to be no longer only content with the correct simulation result, but also the result of realistic real-time rendering. This thesis project will provide a deep research on real world material classification, property definition and global illumination techniques in industrial fields. READ MORE

  2. 22. Surface Light Field Generation, Compression and Rendering

    University essay from Medie- och Informationsteknik; Tekniska högskolan

    Author : Ehsan Miandji; [2012]
    Keywords : Surface Light Field; Real Time Global Illumination; Rendering; Texturing; Compression;

    Abstract : We present a framework for generating, compressing and rendering of SurfaceLight Field (SLF) data. Our method is based on radiance data generated usingphysically based rendering methods. Thus the SLF data is generated directlyinstead of re-sampling digital photographs. Our SLF representation decouplesspatial resolution from geometric complexity. READ MORE

  3. 23. Pre-computed surface radiance transfer

    University essay from Institutionen för teknik och naturvetenskap; Tekniska högskolan

    Author : Jos Timanta Tarigan; [2011]
    Keywords : ;

    Abstract : Rendering a complex global illumination scene requires an extensive computational resource. It is hard to achieve a real time rendering of a complex object using explicit 3D information. To tackle this obstacle, many techniques have been introduced to close the gap between complex 3D scene and real time rendering. READ MORE

  4. 24. Real time global illumination using the GPU

    University essay from Institutionen för teknik och naturvetenskap

    Author : Morgan Bengtsson; [2010]
    Keywords : real time rendering; global illumination; indirect light; imperfect shadow maps; reflective shadow maps;

    Abstract : Global illumination is an important factor when striving for photo realism in computergraphics. This thesis describes why this is the case, and why global illumination is considered acomplex problem to solve. The problem becomes even more demanding when considering realtime purposes. READ MORE

  5. 25. Real-Time Radiosity : Real-time global illumination of a static scene with dynamic lights using hierarchical radiosity

    University essay from KTH/Datorseende och robotik, CVAP

    Author : Magnus Burenius; [2009]
    Keywords : ;

    Abstract : This thesis investigates how to compute the physical correct illumination of a virtual 3d-scene. Global Illumination is simulated, i.e. the light gets reflected multiple times, possible infinite. READ MORE