Essays about: "imperfekt"

Showing result 1 - 5 of 16 essays containing the word imperfekt.

  1. 1. Simplifying multi-agent games with imperfect information against nature using predetermined strategies : Reducing the complexity of strategy synthesis for games by treating things in our control as if they were out of our control

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oskar Malmström; [2023]
    Keywords : Multi-agent Games; Imperfect Information; Strategy Synthesis; Abstraction Construction; Fleragentsspel; Imperfekt Information; Strategisyntes; Abstraktionskonstruktion;

    Abstract : We study games on graphs, where a coalition of agents work against an adversarial nature to achieve an objective. The agents have to collaborate while making their moves simultaneously, while receiving differing information about the state of the game and without a means of agent-to-agent communication. READ MORE

  2. 2. Evaluating the performance of a team consisting of an advanced agent and a less advanced agent in the game Manille : A comparison of agents trained using the CFR algorithm with and without abstractions.

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oliver Lindgren; Leonardo Rezza; [2023]
    Keywords : ;

    Abstract : Making artificial intelligence (AI) algorithms solve games has always been an interesting benchmark of AI research. Perfect information games like Chess can be played on a level beyond human capabilities. READ MORE

  3. 3. Communication in Multi-agent Games : Defining and Applying Limited Communication in Expanded Multi-agent Games with Imperfect Information Against Nature

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Erik Betzholtz; Maximilian Mannila; [2023]
    Keywords : ;

    Abstract : This thesis studies games where multiple agents attempt to achieve a common objective through various means. The objective will be for the agents to reach a specified state, while reaching a state which makes the objective unattainable will be seen as a loss. READ MORE

  4. 4. Creating and updating Kripke models for multi-agent games with imperfect information against Nature

    University essay from KTH/Datavetenskap

    Author : Louise Tidestav; Albin Rydén; [2022]
    Keywords : ;

    Abstract : Higher-order knowledge can be crucial when playing a game. Information about the history of the game can also be important. Hintikka’s world is a tool that uses Kripke models to visualize higher-order knowledge for various games. The Kripke models represent possible states a game can be in, and which agents can separate what states. READ MORE

  5. 5. Asynchronous Multi-Agent Games With Imperfect Information and Knowledge Based Strategies

    University essay from KTH/Datavetenskap

    Author : Daniel Hartler; Jakob Ewaldsson; [2022]
    Keywords : ;

    Abstract : This project investigates abstract games, which model real life tasks that are projected onto graphs. Strategic planning within these games provide a way of coordinating the participants in order for them to reach some desired objective. READ MORE