Essays about: "story-line"

Found 5 essays containing the word story-line.

  1. 1. The reasons that contributed to the different success stories of space RTS games Homeworld and O.R.B.

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Rokas Paulauskas; [2021]
    Keywords : Homeworld; O.R.B.; space RTS; game design; thematic analysis; game reviews;

    Abstract : Sometimes games that belong to the same genre achieve different levels of success among the playerbase of the genre. As an example, of two space RTS games Homeworld (released in 1999) and O.R.B. READ MORE

  2. 2. The Sustainable & Adaptive Stadiums

    University essay from KTH/Arkitektur

    Author : Nejwan Alsayigh; [2021]
    Keywords : Architecture; Stadiums; Sustainable design; wood.;

    Abstract : To say that modern day stadium and arena construction is a controversial topic is an understatement of the magnitude it has. Every couple of years, a host-city somewhere in the world gets the burden of building new expensive and spectacular stadiums, infrastructure and all the logistics that comes with hosting a major sporting venue such as the olympics or FIFA world cup. READ MORE

  3. 3. Emerging Powers in Global Climate Politics: The discursive story-lines used by the BASIC countries regarding the climate crisis, responsibilities and burden sharing in the UNFCCC

    University essay from Lunds universitet/Statsvetenskapliga institutionen

    Author : Lærke Salhauge-Rasmussen; [2021]
    Keywords : BASIC; climate politics; discourse analysis; UNFCCC; rising powers; Law and Political Science;

    Abstract : Global climate policy negotiations have become increasingly complicated with the rise of the socalled emerging powers as they have seen both great economic growth and increased emissions of greenhouse gasses – yet they continue to hold a developing country, or non-Annex I, status under the UNFCCC, which determines their responsibilities for addressing the climate crisis. This thesis examines the story-lines that constitute the discourse used by the BASIC countries, Brazil, China, India and South Africa, following the Paris Agreement in order to discern their understanding of the climate crisis and hence their policy preferences when it comes to addressing the crisis. READ MORE

  4. 4. The future of the Estonian energy sector in relation to EU 2050 low carbon economy roadmap

    University essay from SLU/Dept. of Urban and Rural Development

    Author : Maris Neeme; [2016]
    Keywords : energy transition; climate change; Estonia; oil shale; renewable energy; low carbon economy; story-line; discourse-coalition;

    Abstract : Estonia has one of the most energy intensive economies in the European Union. Its energy production has historically relied on fossil fuel, namely oil shale. The European Union Roadmap for moving to a competitive low carbon economy by 2050 provides a policy framework for the member states in order to reduce the greenhouse gas emissions in Europe. READ MORE

  5. 5. Semi-fictionalized History as Teaching Aids. Opportunities for learning history in Assassin’s Creed II as a digital game and novel

    University essay from IT-universitetet i Göteborg/Tillämpad informationsteknologi

    Author : Lena Svensson; [2013-11-29]
    Keywords : Assassin’s Creed; COTS; games in the classroom; renaissance; games and learning;

    Abstract : This study is a hermeneutic content analysis of both a digital videogame, in this case Assassin’s Creed II, and the written story based on that game, Assassin’s Creed Renaissance. The analysis is done from the perspective of using these two accounts as study material when teaching about Italy, especially Florence. READ MORE