Connection Between : The research project investigating interactivity of digital worlds in a film production pipeline

University essay from Stockholms konstnärliga högskola/Institutionen för film och media

Abstract: “How can game technology be used to maximize creativity and create an effective production pipeline for an animated film?” I think creating animated film should be a fun and creative process, that is why I have chosen this research question. I explore techniques used in Machinima films and aim to make it more user friendly and less restrictive. My research will become a sort of proposal to how the framework of a Machinima film could look in a modern film production.

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