Essays about: "3D reconstruction"
Showing result 6 - 10 of 175 essays containing the words 3D reconstruction.
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6. Methodology for Designing Bespoke Air Handling Units
University essay from KTH/EnergiteknikAbstract : This master's thesis explores the role of bespoke air handling units in enhancing energy efficiency in existing buildings. The context for the study is set against the backdrop of global initiatives, including the United Nations' Sustainable Development Goals, specifically Goal 7, which emphasizes the need to improve energy efficiency to combat climate change. READ MORE
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7. 3D-Reconstruction of the Common Murre
University essay from Linköpings universitet/DatorseendeAbstract : Automatic 3D reconstruction of birds can aid researchers in studying their behavior. Recently there has been an attempt to reconstruct a variety of birds from single-view images. However, the common murre's appearance is different from the birds that have been studied. Moreover, recent studies have focused on side views. READ MORE
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8. Exploration of Alternative Image Representation Using Signed Distance Functions
University essay from Lunds universitet/Institutionen för designvetenskaperAbstract : This project leverages the core concepts of differentiable rendering to find alternative representation of images using geometric primitives rendered with Signed Distance Functions. By utilising gradient-descent-based methods it is possible to find optimal parameters of rendered primitives to create high-quality reconstruction. READ MORE
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9. Deep Learning-based Regularizers for Cone Beam Computed Tomography Reconstruction
University essay from KTH/Matematisk statistikAbstract : Cone Beam Computed Tomography is a technology to visualize the 3D interior anatomy of a patient. It is important for image-guided radiation therapy in cancer treatment. During a scan, iterative methods are often used for the image reconstruction step. READ MORE
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10. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. READ MORE