Essays about: "Deformable Terrain"

Showing result 1 - 5 of 10 essays containing the words Deformable Terrain.

  1. 1. Analysis of Mutable Game Environments Built on a Tetrahedral Mesh : Tetras, a Potential Alternative to Voxels

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Noah Tell; [2023]
    Keywords : Voxels; Tetrahedron; Tetrahedral Mesh; Tetrahedralization; Tessellation; Mutable Environment; Editable Terrain; Deformable Environment; Boolean Operations; Real-Time; Computer Games; Computational Geometry; Voxlar; Tetrahedror; Tetrahedralisering; Tessellering; Formbar Terräng; Booliska Operationer; Realtid; Datorspel; Beräkningsgeometri;

    Abstract : Historically 3D game environments have almost always been immutable. Mutable environments are a technical challenge that will affect performance. For games of the future to continue approaching realism, mutable environments are an essential step. READ MORE

  2. 2. Signed Distance Field For Deformable Terrain Shovel Collision Detection

    University essay from Umeå universitet/Institutionen för fysik

    Author : Johannes Strid; [2023]
    Keywords : Signed Distance Fields; Collision Detection; Deformable Terrain;

    Abstract : One commonly used representation of complex objects in physics-based simulations are triangle meshes. This representation utilizes a collection of triangles to approximate an object. An alternative representation is a Signed Distance Field (SDF). READ MORE

  3. 3. Simulation Model for Forestry Ground and Vegetation Damage

    University essay from Umeå universitet/Institutionen för fysik

    Author : Elias Hökfors; [2021]
    Keywords : Forest ground; forest machines; soils; soil mechanics; simulators; Unreal Engine; AGX Terrain;

    Abstract : Training simulators are valuable tools in education of forest machine operators. One important part of the education is to learn about damages occurring due to the forest machines and how they can be avoided. Two types of damages are especially severe, soil compaction and formation of wheel ruts. READ MORE

  4. 4. REAL-TIME RENDERING OF DEFORMABLE SNOW COVERS

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Josefin Svensson; [2019]
    Keywords : ;

    Abstract : Rendering snow environments in real-time requires e‚ffective methods for representing the snow and its properties. ‘This thesis explores methods for rendering deformable snow covers, where a dynamic heightfi€eld is used for storing snow heights. Collision detection for cylinder geometries is used to generate tyretracks from wheels. READ MORE

  5. 5. Analysis of the rigid multibody tire

    University essay from Umeå universitet/Institutionen för fysik

    Author : Ruben Yruretagoyena Conde; [2018]
    Keywords : ;

    Abstract : A brief description  of the multibody system mechanics is given as the first step in this thesis to present the dynamical equations which will be the main tool to analyze the two-body tire model.  After establishing the basic theory about multibody systems to understand the main character in the thesis (the tire)  all the  physical components playing in the tire terrain interaction  will be defined together with some of the developed ways and models to describe the  tire rolling  on non-deformable terrain and the  tyre rolling on the deformable terrain. READ MORE