Essays about: "GAME ARTIFICIAL INTELLIGENCE"
Showing result 11 - 15 of 95 essays containing the words GAME ARTIFICIAL INTELLIGENCE.
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11. Influences of simulated XAI explanations on players of economic games : A pilot study
University essay from Umeå universitet/Institutionen för psykologiAbstract : This pilot study has the twofold purpose of analyzing the effect of XAI explanations on the mental models of economic games participants, and testing the feasibility of the methodology devised for it. To achieve this, we compared the contribution behavior and mental models of 30 participants playing a public good game. READ MORE
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12. Exploring Game Balance and Tactics with AI in the Educational Wargame Counter-Air
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This report describes a study of the game balance of the wargame Counter-Air,using the artificial intelligence model AlphaZero. The project also analyzed the most effectivestrategies in the game regarding allocation of pieces to a set number of roles. Counter-Air is a board game being developed for use in tactical training of military officers. READ MORE
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13. Using Artificial Intelligence to Create Tension Inducing Experiences in Horror Games
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : The video game industry is evolving day by day with new technologies being introduced to enhance the player experience. Using Artificial Intelligence (AI) in games can be seen as one of the major areas that many game companies focus on due to therapid technological development that it has seen in recent years. READ MORE
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14. Evaluating the performance of a team consisting of an advanced agent and a less advanced agent in the game Manille : A comparison of agents trained using the CFR algorithm with and without abstractions.
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Making artificial intelligence (AI) algorithms solve games has always been an interesting benchmark of AI research. Perfect information games like Chess can be played on a level beyond human capabilities. READ MORE
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15. Effects of AI-Generated Content (AIGC) in the Game Development : From traditional PCG to AIGC
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This paper aims to investigate the effect of AI-generated content (AIGC) when it starts to be applied in game development. AIGC in games refers to the generation of game content through artificial intelligence, a concept that has recently recieved a high level of attention due to the latest rapid developments in artificial intelligence, and in traditional research, AIGC can be categorized as an advanced approach to Procedural Content Generation (PCG), i. READ MORE