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Found 2 essays matching the above criteria.

  1. 1. Multi-Agent Based Settlement Generation In Minecraft

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Albin Esko; Johan Fritiofsson; [2021]
    Keywords : Multi-Agent system; PCG; Minecraft; GDMC;

    Abstract : This thesis explores the uses of a multi-agent system(MAS) for procedural content generation(PCG) in the Generative Design in Minecraft (GDMC) competition. The generatorconstructed is capable of surveying the terrain and determining where to start building a roadnetwork. Extendor and connector agents build the road network used for the settlement. READ MORE

  2. 2. Settlement Generation in Minecraft

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Marcus Fridh; Fredrik Sy; [2020]
    Keywords : Minecraft; PCG; Graph Grammar; GDMC; Settlement Generation; Constructive Generation;

    Abstract : This paper explores graph grammar and constructive solutions for settlement generation in Minecraft. It uses graph grammar to flatten parts of the surface in order to increase the space for the buildings. READ MORE