Essays about: "Game Research"

Showing result 6 - 10 of 1068 essays containing the words Game Research.

  1. 6. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Hanna Persson; Vida William-Olsson; [2023-11-20]
    Keywords : gamified memory task; explorative study; biometric data; user experience; användarupplevelse; gamifierad minnesuppgift; explorativ studie; biometrisk data;

    Abstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE

  2. 7. What new practices emerged following VAR in football among spectators, and how do these practices relate to potential value co-creation and co-destruction?

    University essay from Göteborgs universitet/Graduate School

    Author : Salih Tilki; Kanti Das Mrinmoya; [2023-07-03]
    Keywords : video assistant referee; practice theory; consumption practices; emotional practices; value co-creation; value co-destruction; interactive value formation;

    Abstract : Technological tools are widely used in all industries. In football, Video Assistant Referee (VAR) has been implemented and is becoming more common in nearly all domestic leagues and international organizations. Previous research has shown how VAR affected the game objectively, as well as people's perspectives toward this new technology. READ MORE

  3. 8. LET’S LEVEL UP OUR COMMUNICATION A Study of Communication Challenges in Game Development Teams

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Fina Blomberg; Louise Lind; [2023-02-01]
    Keywords : internal communication; multidisciplinary teams; game development; management;

    Abstract : Video games are growing fast in popularity, and while gaming has been primarily an entertainment medium, educators have also realized its benefits as a learning tool. However, little research is done on the complexity of communication in game development projects, though studies of challenges in game development often men-tion communication problems causing delays, stress, and inefficiency. READ MORE

  4. 9. VIDEO GAME-BASED LANGUAGE LEARNING AND LITERACY A systematic review of the current state of research on video game-based learning and language learning

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Oscar Holst; [2023-02-01]
    Keywords : game-based learning; language learning; literacy;

    Abstract : Over the last decades, the video game medium has become increasingly popular-ized and technologically advanced. Consequently, the learning sciences have started to investigate the pedagogical potential of this medium. Literacy researchers have argued that unique features of the video game medium offer possibilities for effective language learning. READ MORE

  5. 10. The effects of introducing game mechanics in different orders on player comprehension

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Johannes Cederberg; Bhavana Vutukuru; [2023]
    Keywords : cognitive load; game mechanics; order of introduction; player comfort; player comprehension;

    Abstract : The order in which game mechanics are introduced to players can significantly impact their comprehension and enjoyment of the game. However, there is a lack of research on how player comprehension is affected by the sequence of introducing game mechanics. READ MORE