Essays about: "Interactive Simulations"
Showing result 16 - 20 of 41 essays containing the words Interactive Simulations.
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16. An Interactive Eye-tracking based Adaptive Lagrangian Water Simulation Using Smoothed Particle Hydrodynamics
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Many water animations and simulations usually depend on time consuming algorithms that create realistic water movement and visualization. However, the intrigue for realistic, real-time and interactive simulations is steadily growing for, among others, the game and Virtual Reality industry. READ MORE
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17. Comparison of Two Different Methods of Generating Physics-Based Character Animation using Reinforcement Learning
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : In the area of Physics-Based Animation using Reinforcement Learning (RL), multiple games and virtual simulations have had it as an objective throughout the years because of the added realism it brings to motions of characters. It also brings a realistic and practical interaction between the characters and their environment. READ MORE
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18. Measuring the Characteristic Sizes of Convection Structures in AGB Stars with Fourier Decomposition Analyses : the Stellar Intensity Analyzer (SIA) Pipeline.
University essay from Uppsala universitet/Teoretisk astrofysikAbstract : Context. Theoretical studies predict that the length scale of convection in stellar atmospheres isproportional to the pressure scale height, which implies that giant and supergiant stars should have convection granules of sizes comparable to their radii. READ MORE
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19. Spatially Coupled Codes in Turbo Equalization
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : In this thesis we investigate the application of spatial coupling in turbo equalization. We show that with spatial coupling we can have a fresh perspective on the trade-off between performance in the waterfall and error floor region often encountered in the choice of codes for turbo equalization. READ MORE
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20. Performance and Perceived Realism in Rasterized 3D Sound Propagation for Interactive Virtual Environments
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : Background. 3D sound propagation is important for immersion and realism in interactive and dynamic virtual environments. However, this is difficult to model in a physically accurate manner under real-time constraints. READ MORE