Essays about: "Människa-dator interaktion"

Showing result 16 - 19 of 19 essays containing the words Människa-dator interaktion.

  1. 16. Are you making an impression? : The visual aesthetics of career websites

    University essay from Uppsala universitet/Människa-datorinteraktion

    Author : Magnus Wecksell; [2015]
    Keywords : Visual aesthetics; first impressions; online recruitment; VisAWI-S;

    Abstract : The field of HCI has begun to realize the importance of visual aesthetics. Recent studies have investigated visual aesthetics related to first impressions and found that judgments can be made almost instantaneously. This thesis builds upon previous research related to visual aesthetics and first impressions. READ MORE

  2. 17. Gaze Assisted Ergonomics : Means of expediting computer usage for the physically impaired

    University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Author : Simon Cicek; [2014]
    Keywords : Human-Computer Interaction HCI ; Java; Eye tracking; Speech recognition; Wizard of Oz-method.; Människa-dator interaktion MDI ; Java; Ögonstyrning; Taligenkänning; Wizard of Oz-metod.;

    Abstract : The degree project explores the interaction between computers and users who, due to physical impairments are unable to use computer mice and/or keyboards. The users are given alternative means of input,namely eye tracking and speech recognition. The interactions are studied using experiments that are based on the Wizard of Oz-method. READ MORE

  3. 18. Interactive Narratives with 3D Environments

    University essay from Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Author : Anna Maria Polli; [2013]
    Keywords : Adaptive narrative; generalizable scenario; 3D models; implicit and explicit interaction; subliminal and supraliminal cues; user experience;

    Abstract : One of the major problems in human computer interaction in a 3D virtual world is the extreme difficulty to deal with vast quantities of information in everyday life. This condition leads to problems such as indecisions of the human that outlines stress factors and causes an undesirable user experience. READ MORE

  4. 19. Motion Recognition : Generating real - time feedback based upon movement of a gaming controller

    University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Author : Francisco Aleo Monteagudo; [2011]
    Keywords : ;

    Abstract : Today motion recognition has become popular for human computer interaction in areas, such as health care, computer games, and robotics. Although many research projects have investigated this field, there are still some challenges remaining, especially in real-time environments. READ MORE