Essays about: "Människa-dator interaktion"

Showing result 11 - 15 of 19 essays containing the words Människa-dator interaktion.

  1. 11. Novel Approach to Optimize Bandwidth Consumption for Video Streaming using Eye Tracking

    University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Author : Ashutosh Mittal; [2017]
    Keywords : Eye-tracking; Virtual Reality; 5G; bandwidth optimization; quality of experience; 360 videos;

    Abstract : Recent leaps in eye tracking technology have made it possible to enable eye tracking as a cheap, reliable and efficient addition to the human computer interaction technologies. This thesis looks into the possibility of utilizing it for client aware video streaming. READ MORE

  2. 12. Humanized technology - A study of how to implement human characteristics in eye tracking interactions with Tobii EyeX

    University essay from KTH/Maskinkonstruktion (Inst.)

    Author : BJANKA COLIC; Paola Alonso Chapel; [2016]
    Keywords : Eye tracking; humanized technology; UX design; stickiness; human interaction; Eye tracking; mänsklig teknologi; UX-design; ‘stickiness’; mänsklig interaktion;

    Abstract : Detta examensarbete gjordes i samarbete med det svenska eye tracking företaget Tobii AB, på avdelningen Tobii Tech. Syftet med arbetet var att utforska termen mänsklig teknologi och undersöka hur deras produkt EyeX i högre grad kan skapa naturligare och intuitivare interaktioner med datorn. READ MORE

  3. 13. Speech to Text for Swedish using KALDI

    University essay from KTH/Optimeringslära och systemteori

    Author : Emelie Kullmann; [2016]
    Keywords : Automatic Speech Recognition; Kaldi; Hidden Markov Model; Gaussian Mixture Model; Deep Neural Network; Taligenkänning; Kaldi; Hidden Markov Model; Gaussian Mixture Models; Deep Neural Networks;

    Abstract : The field of speech recognition has during the last decade left the re- search stage and found its way in to the public market. Most computers and mobile phones sold today support dictation and transcription in a number of chosen languages.  Swedish is often not one of them. READ MORE

  4. 14. User Responsive User Experience Design: Building a Conceptual Framework

    University essay from Högskolan i Borås/Akademin för bibliotek, information, pedagogik och IT

    Author : Anders Holm; Christoffer Sundberg Kullström; [2015]
    Keywords : user experience; user experience design; interaction design; usability; responsive web design; user responsiveness; personas; adaptive systems; adaptivity; personalization; customization; adaptive user interfaces; e-banking; internet banking; information systems; human-computer interaction; användarupplevelse; användarupplevelsedesign; interaktionsdesign; användbarhet; responsiv webbdesign; användarresponsivitet; personas; adaptiva system; adaptivitet; personifiering; anpassning; adaptiva användargränssnitt; internetbank; informationssystem; människa-dator interaktion;

    Abstract : To a large extent, business-customer interactions are acted out on digital meeting places. When the possibilities for businesses to engage in face-to-face interactions decrease, relationship building and customer service becomes more of a challenge. READ MORE

  5. 15. Wearables and the potential of Google Glass

    University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Author : Arsen Aleksandrian; Emil Sigrén Vinblad; [2015]
    Keywords : Wearable Technology; Google Glass; Smart watches; Android Wear; Human-Computer Interaction; Android; GDK; Wearable Technology; Google Glass; Smarta klockor; Android Wear; Människa-dator interaktion; Android; GDK;

    Abstract : The Mobile Life (TML) is a company with great passion for mobile devices that has set its primary focus on developing tailor-made mobile applications. Some of their bigger clients consist of airlines where TML designs, develops and delivers applications, in which travelers who travel with the airline can use to browse through, reserve and book flights. READ MORE