Essays about: "MOBA"

Showing result 11 - 14 of 14 essays containing the word MOBA.

  1. 11. To Conquer Or To Kill? : A qualitative study on game mechanics and player experience in MOBA games

    University essay from Södertörns högskola/Medieteknik

    Author : Azul Romo Flores; [2018]
    Keywords : MOBA; player experience; game design factors; game mechanics; MOBA; spelupplevelse; speldesign; spelmekaniker;

    Abstract : The eSports scene as well as the Multiplayer Online Battle Arena (MOBA) have rapidly grown in popularity over the past decade. Research regarding game design factors and player experience in this genre are still not fully explored. READ MORE

  2. 12. Character Balance in MOBA Games

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Norén Teodor; Palm Emanuel; [2015]
    Keywords : computer games; MOBA; League of Legends; Dota 2; characters; balance; eSport.;

    Abstract : As live streaming of video games has become easier, electronic sports have grown quickly and they are still increasing as tournaments grow in viewers and prizes. The purpose of this paper is to examine the theory Metagame Bounds by applying it to League of Legends and Dota 2, to see if it is a valid way of looking at character balance in the Multiplayer Online Battle Arena game genre. READ MORE

  3. 13. What makes a hero : An investigation of players’ personality and their choice of hero class in a MOBA

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Camilla Isaksson; Dennis Bagstevold; [2015]
    Keywords : Game; MOBA; personalities; player; preferences; MOBA; spel; spelare; personligheter; preferenser;

    Abstract : This study investigates how a player’s personality type might affect a player’s choice of playable character class and, by extension, their playstyle in a MOBA game. 6014 participants completed a survey consisting of questions regarding most played character and their preferred character to play. READ MORE

  4. 14. Pacing for Dramaturgy

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Jonas Pensjö; [2014]
    Keywords : Dramaturgy; dynamics; games; mechanics; MOBA; pacing.;

    Abstract : This thesis is a study on how game mechanics affect dramaturgy through pacing within the multiplayer MOBA genre of video games and serves as an addition to ease dramaturgic design for future games. The thesis contains an introduction of drama and some of related terms in addition to the MOBA game genre, its format and a short history of the genre. READ MORE