Essays about: "Manipulation with Sound"
Showing result 6 - 9 of 9 essays containing the words Manipulation with Sound.
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6. Absence of Motor Coactivation in Bimodal Divided Attention: Two Case Studies
University essay from Lunds universitet/Institutionen för psykologiAbstract : When attention is divided across vision and hearing, participants typically respond faster when a visual and an auditory target are presented together as compared to when only one of the visual or auditory targets is presented alone. Coactive models of divided attention account for this so-called bimodal advantage by positing a brain architecture whereby the neural activity inspired independently by concurrently presented auditory and visual targets is first processed in parallel and then pooled into a common resource. READ MORE
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7. A Study of Stibor - Sweden’s Most Important Number and the Rates That Could Come to Replace It
University essay from Lunds universitet/Nationalekonomiska institutionenAbstract : As a working group named AGAR is currently looking into replacements and complements to Stibor, the subject of reference rates will become increasingly relevant in the coming years. This paper therefore investigates Stibor as well as future options for a Swedish reference rate, consolidating information of and opinions on reference rates in Sweden, primarily through the review of previous literature in the field and expert interviews with representatives of organisations in AGAR. READ MORE
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8. Acoustophoretic manipulation of sub-micron particles
University essay from Lunds universitet/Avdelningen för Biomedicinsk teknikAbstract : Microchannel acoustophoresis is a technique which uses acoustically induced forces to translate particles in a microchannel. Its use in biological applications is increasing. Using acoustophoresis to precisely manipulate bioparticles such as yeast, blood cells and cancer cells gives the technique great potential. READ MORE
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9. Silence in Adventure Games and Space
University essay from Blekinge Tekniska Högskola/Sektionen för planering och mediedesignAbstract : As video games have evolved, the focus on impressive graphics and surround-sound has become increasingly prominent. Stepping away from their roots, video games have toned down the interaction and put the cinematic parts of the experience on the forefront. READ MORE