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1. Non-Uniformly Partitioned Block Convolution on Graphics Processing Units
University essay from Blekinge Tekniska Högskola/Sektionen för ingenjörsvetenskapAbstract : Real time convolution has many applications among others simulating room reverberation in audio processing. Non-uniformly partitioning filters could satisfy the both desired features of having a low latency and less computational complexity for an efficient convolution. READ MORE
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