Essays about: "Professional gaming"
Showing result 1 - 5 of 15 essays containing the words Professional gaming.
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1. LET’S LEVEL UP OUR COMMUNICATION A Study of Communication Challenges in Game Development Teams
University essay from Institutionen för tillämpad informationsteknologiAbstract : Video games are growing fast in popularity, and while gaming has been primarily an entertainment medium, educators have also realized its benefits as a learning tool. However, little research is done on the complexity of communication in game development projects, though studies of challenges in game development often men-tion communication problems causing delays, stress, and inefficiency. READ MORE
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2. Radar and sea clutter simulation with Unity 3D game engine
University essay from Linköpings universitet/Programvara och systemAbstract : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. READ MORE
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3. An unsafe playing field : Examining the troubling state of video game industry employees and their problems at work.
University essay from Mälardalens universitet/Akademin för hälsa, vård och välfärdAbstract : Instances of professional misconduct, such as sexual harassment, mobbing and bullying, have become increasingly common, particularly in male-dominated industries like the video games industry. This has led to work-life balance problems and a high turnover rate among employees, especially females. READ MORE
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4. Optimising 3D object destruction tools for improved performance and designer efficiency in video game development
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. In video game development, efficient destruction tools and workflows were crucial for creating engaging gaming environments. READ MORE
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5. League of Legends, where are the women? : A study on how sexism relates to different ranks in League of Legends
University essay from Uppsala universitet/Nationalekonomiska institutionenAbstract : The professional scene of Esports got its humble start in the 1990’s, when the first tournaments for various games were hosted (McLeod, Xue & Newman, 2022). The number of professional players has increased dramatically until today. How the market for these professional players works as a labour market in today's society is relatively unknown. READ MORE