Essays about: "strålspårning"

Showing result 1 - 5 of 16 essays containing the word strålspårning.

  1. 1. Radar and sea clutter simulation with Unity 3D game engine

    University essay from Linköpings universitet/Programvara och system

    Author : Mikael Johnsson; Linus Bergman; [2023]
    Keywords : radar simulation; sea clutter simulation; game engine; Unity; ray tracing; compute shader; graphics programming; GPU; radarsimulering; sjöklottersimulering; spelmotor; Unity; strålspårning; compute shader; grafisk programmering; GPU;

    Abstract : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. READ MORE

  2. 2. Ray-Tracing Modeling of Grating Lobe Level Reduction by Using a Dielectric Dome Antenna

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Lukas Jonasson; [2023]
    Keywords : Array antenna; Dielectric dome; Ray-Tracing; Grating lobe; Particle Swarm optimization; Gruppantenn; Dielektrisk kupol; Strålspårning; Gallerlob; Particle Swarm optimering;

    Abstract : With the newly deployed fifth-generation telecommunications system and upcoming sixth-generation, high-gain antennas with hemispherical scanning capabilities are of high interest. Phased array antennas allow for fast scanning capabilities with electronic beam-steering. READ MORE

  3. 3. Design of a Dielectric Radome using a Ray-Tracing Model for Satellite Communications

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Flores Espinosa Núria; [2023]
    Keywords : Dielectric radome; Ray tracing; Array antenna; Lens antenna; Satellite communications; Radom dielèctric; Traçat de Rajos; Arranjament d’antenes; Antena de lent; Comunicacions per satèl·lit; Dielektrisk radome; Strålspårning; Gruppantenn; Linsantenn; Satellitkommunikation;

    Abstract : In recent years, there has been a huge increase in the use of satellite communications. This has led to a need for more capacity, which can be solved by moving towards higher frequency bands in search of higher bandwidths. READ MORE

  4. 4. Hybrid Rendering in 3D Map-Based Grand Strategy Games

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Kajsa Buckard; [2022]
    Keywords : Computer graphis; ray tracing; rasterization; strategy games; Datorgrafik; strålspårning; rastrering; strategispel;

    Abstract : Ray tracing comes together with a tremendous computational cost [1]. Therefore, Keller et al., expressed that possible cost reduction appears when a hybrid rendering pipeline is implemented by combining rasterization and ray tracing, which have already been introduced to the film and game industries. READ MORE

  5. 5. Optimisation of parallel k-d trees using heuristics for neuron touch detection task

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Daniel Benedí García; [2022]
    Keywords : ;

    Abstract : Neuroscience has benefited from neuronal network simulation and an important task in the simulation is finding points in space where two neurites approach each other so a synapse could be formed. The task of finding the touching points could be seen as similar to the ray collision in ray tracing in computer graphics. READ MORE