Essays about: "Real time animation"

Showing result 1 - 5 of 42 essays containing the words Real time animation.

  1. 1. Real-time Soft Body Simulation using Extended Position-Based Dynamics and Tetrahedral Deformation

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : William Kamnert; [2023]
    Keywords : Physically based animation; Soft body deformation; Volumetric models; GPU parallel computing;

    Abstract : Background. Several methods have been used to simulate soft body deformation, such as mass-spring systems and position-based dynamics. This has been done using tetrahedral mesh models for preservation of shape and volume. READ MORE

  2. 2. Particle-Oriented Bounding Box Skeletal Animation in real-time applications

    University essay from Blekinge Tekniska Högskola

    Author : Simon Strand; Karlos Napa Häger; [2023]
    Keywords : Skeletal Animation; Particle; Velocity; Collision;

    Abstract : Background. Skeletal animation is a technique used for displaying animated movement that uses bones in a hierarchy to get a structure; these bones are transformed based on their parent bones. Vertices in a mesh are connected to one or more bones with a weight, and the vertices will move based on the bone transformation, creating an animation. READ MORE

  3. 3. UI Performance Comparison of Jetpack Compose and XML in Native Android Applications

    University essay from KTH/Hälsoinformatik och logistik

    Author : Zaed Noori; Caesar Eriksson; [2023]
    Keywords : Jetpack Compose; XML; UI; Performance; Android; Metrics; Kotlin; Jetpack Compose; XML; Användargränssnitt; Performance; Android; Metrics; Kotlin;

    Abstract : This thesis explores the differences in UI performance between Jetpack Compose, a modern declarative UI toolkit, and traditional XML in the context of UI design for native Android applications. The aim is to provide developers with insights into the potential tradeoffs associated with each approach, particularly in terms of the end user experience. READ MORE

  4. 4. Static or Dynamic: An experimental study : The Impact of animation principles on user engagement on LinkedIn

    University essay from Jönköping University/Tekniska Högskolan

    Author : Stina Freid; Alexandra Gredeus Ampuero; [2023]
    Keywords : Engagement; Motion Graphics; 12 Basic Animation Principles; Digital Marketing; LinkedIn; Social Networking Sites; Organic Posts; Nudges; Dynamic Posts; and Static Posts;

    Abstract : Engagement. This has become a key concept in the field of marketing. The concept of "engagement" is utilized to describe the way users instantly engage with brands using clicks, reactions, comments, and sharing. Brands and advertisers utilize media platforms to increase brand awareness and create customer-engaging content. READ MORE

  5. 5. Enhancing Autodesk Maya´s rendering capabilities: : Development and integration of a real-time render plug-in incorporating the extended feature of Toon-Shading

    University essay from Blekinge Tekniska Högskola

    Author : Zannie Karlsson; Liye Yan; [2023]
    Keywords : Software prototyping; Cel-shading; Shading algorithm; 3D-computer graphics; Non-photorealistic rendering technique;

    Abstract : Background- Autodesk Maya is by its long existence one of the most established 3D-modeling software that enables users to create meshes and the software can handle a majority of processes associated with graphic models, animation, and rendering. Although there are arguably different third-party plug-ins that can be used to enhance the efficiency of Maya. READ MORE