Essays about: "computer advantages and disadvantages"

Showing result 1 - 5 of 34 essays containing the words computer advantages and disadvantages.

  1. 1. Crowd Avoidance in Public Transportation using Automatic Passenger Counter

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : David Mozart Andraws; Marcus Thornemo Larsson; [2021]
    Keywords : Automatic Passenger Counter; APC; tflite; Computer Vision; CNN; Object Detection; USB EdgeTPU; Raspberry Pi 4;

    Abstract : Automatic Passenger Counting (APC) systems are some of the many Internet-Of-Things (IoT) applications and have been increasingly adopted by public transportation companies in recent years. APCs provide valuable data that can be used to give an real time passenger count, which can be a convenient service and allow customers to plan their travels accordingly. READ MORE

  2. 2. Towards Condition-Based Maintenance of Catenary wires using computer vision : Deep Learning applications on eMaintenance & Industrial AI for railway industry

    University essay from Luleå tekniska universitet/Institutionen för samhällsbyggnad och naturresurser

    Author : Laila Moussallik; [2021]
    Keywords : eMaintenance; computer vision; Condition-Based Maintenance; Industrial AI; railway catenary system; automatic visual detection; health monitoring; Deep learning; Machine learning; Convolutional Neural Network; object detection.;

    Abstract : Railways are a main element of a sustainable transport policy in several countries as they are considered a safe, efficient and green mode of transportation. Owing to these advantages, there is a cumulative request for the railway industry to increase the performance, the capacity and the availability in addition to safely transport goods and people at higher speeds. READ MORE

  3. 3. The Impact of Digital Games on English Vocabulary Learning in Middle School in Sweden (ages 9-12)

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : Stella Nanfuka Tebeweka; [2021]
    Keywords : Digital games; Digital games in learning; Early childhood learning; English in Sweden; English language learning; English vocabulary; Gamification; Gaming and language; Vocabulary acquisition; Vocabulary development;

    Abstract : In recent years, the age of additional language learning has been lowered in school education. What separates current students from the previous generation, however, is the fact that they use modern technology, such as digital games, and this can be used as a teaching strategy. READ MORE

  4. 4. An Evaluation of Spring WebFlux : With focus on built in SQL features

    University essay from Mittuniversitetet/Institutionen för informationssystem och –teknologi

    Author : Karl Dahlin; [2020]
    Keywords : Reactive programming; SQL; database; Java; Spring; JDBC; R2DBC;

    Abstract : In today’s society the need for more hardware efficient software since some people think that the doubling of computer power for the same price that Moore’s law predicted is no more. Reactive programming can be a step in the right direction, this has led to an increase in interest in reactive programming. READ MORE

  5. 5. Generation of Synthetic Data with Generative Adversarial Networks

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Douglas Garcia Torres; [2018]
    Keywords : Synthetic Data Generation; Generative Adversarial Networks; Machine Learning; Deep Learning; Neural Networks; Syntetisk Datagenerering; Generativa Adversariella Nätverk; Maskin-lärande; Djupt Lärande; Neurala Nätverk.;

    Abstract : The aim of synthetic data generation is to provide data that is not real for cases where the use of real data is somehow limited. For example, when there is a need for larger volumes of data, when the data is sensitive to use, or simply when it is hard to get access to the real data. READ MORE