Essays about: "Motion Graphics"
Showing result 1 - 5 of 26 essays containing the words Motion Graphics.
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1. Animating Biodiversity : Using Motion Graphic Design to Increase Biodiversity Awareness
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : The protection and preservation of biodiversity, a term that encompasses all living organisms on Earth, is becoming an exceedingly important topic as we are losing species at an alarming speed. Inspired by the UN conference, COP15, on biodiversity, this project seeks to engage and educate audiences about the importance of biodiversity conservation in the context of gardening, in close cooperation with two local gardening-related organisations based in Norrköping, Sweden. READ MORE
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2. Static or Dynamic: An experimental study : The Impact of animation principles on user engagement on LinkedIn
University essay from Jönköping University/Tekniska HögskolanAbstract : Engagement. This has become a key concept in the field of marketing. The concept of "engagement" is utilized to describe the way users instantly engage with brands using clicks, reactions, comments, and sharing. Brands and advertisers utilize media platforms to increase brand awareness and create customer-engaging content. READ MORE
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3. Evaluating Visual Quality of Secondary Motion Simulation Techniques : A Survey on Stylized 3D Game Character Cloth and Hair
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Secondary motion is a principle of animation, it is movement that occurs as a result of other movement, such as swinging hair or clothes. In 3D animation, such as in games, it is often simulated instead of animated manually. READ MORE
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4. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start remains seated in the virtual world. That is due to the definition of user control which is restrained to the extent that the controllers are moderated to the definition of interaction with graphical user interfaces such as media player buttons. READ MORE
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5. Procedurally Generated Eye Features for Real-time Applications
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. As computing power has increased over the years, larger parts of the digital graphics industries are moving towards using real-time rendering for their solutions. The fast iteration and visual response help make the creative processes and communication more accessible in both the desktop and smartphone markets. READ MORE