Essays about: "Research in Motion"

Showing result 1 - 5 of 449 essays containing the words Research in Motion.

  1. 1. Vertical movement asymmetries in 3-year-old SWB horses and their associations with scores in Young Horse Tests

    University essay from SLU/Dept. of Anatomy, Physiology and Biochemistry

    Author : Anna Kallings Larsson; [2024]
    Keywords : orthopaedic health; objective gait assessment; conformation; linear profiling; movement asymmetry; artificial intelligence; computer vision; Swedish Warmblood;

    Abstract : To improve equine performance and welfare, many attempts have been made to investigate associations between performance, longevity, orthopaedic health, conformation and talent. Causal relationships between these qualities supported by strong scientific evidence are lacking. READ MORE

  2. 2. Prospects for a Free Electron Laser at the FemtoMAX Beamline

    University essay from Lunds universitet/Synkrotronljusfysik; Lunds universitet/Fysiska institutionen

    Author : Johan Holmberg; [2024]
    Keywords : Free Electron Lasers; FEL; synchrotron radiation; MAX IV; FemtoMAX; GENESIS 1.3; XFEL; X-rays; soft X-rays; Physics and Astronomy;

    Abstract : A Free Electron Laser (FEL), is a device that generates extremely coherent and brilliant radiation using electrons accelerated to relativistic velocities in a particle accelerator. The process utilises similar equipment to what is used at a synchrotron source like MAX IV, but in addition there is an interaction between the relativistic electron beam and the generated radiation to achieve an exponential growth in radiation intensity. READ MORE

  3. 3. The State of Live Facial Puppetry in Online Entertainment

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Lisa Gren; Denny Lindberg; [2024]
    Keywords : Facial Puppetry; Face Tracking; Real-time Rendering; Motion Capture; Computer Vision; 3D Modeling; Virtual Avatars; Augmented Reality; Machine Learning; Game Development;

    Abstract : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. READ MORE

  4. 4. Modulating Depth Map Features to Estimate 3D Human Pose via Multi-Task Variational Autoencoders

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Kobe Moerman; [2023]
    Keywords : 3D pose estimation; Joint landmarks; Variational autoencoder; Multi-task model; Loss discrimination; Latent-space modulation; Depth map; 3D-positionsuppskattning; Gemensamma landmärken; Variationell autoencoder; Multitask-modell; Förlustdiskriminering; Latent-space-modulering; Djupkarta;

    Abstract : Human pose estimation (HPE) constitutes a fundamental problem within the domain of computer vision, finding applications in diverse fields like motion analysis and human-computer interaction. This paper introduces innovative methodologies aimed at enhancing the accuracy and robustness of 3D joint estimation. READ MORE

  5. 5. Assessing the Efficiency of COLMAP, DROID-SLAM, and NeRF-SLAM in 3D Road Scene Reconstruction

    University essay from Lunds universitet/Matematik LTH

    Author : Marcus Ascard; Farjam Movahedi; [2023]
    Keywords : 3D reconstruction; Visual SLAM; Pose evaluation; Point cloud evaluation; Road scenes; Technology and Engineering;

    Abstract : 3D reconstruction is a field in computer vision which has evolved rapidly as a result of the recent advancements in deep learning. As 3D reconstruction pipelines now can run in real-time, this has opened up new possibilities for teams developing Advanced Driver Assistance Systems (ADAS), which rely on the camera system of the vehicle to enhance the safety and driving experience. READ MORE