Essays about: "Riktlinjer"
Showing result 26 - 30 of 859 essays containing the word Riktlinjer.
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26. Skapandet av högstubbar : en undersökning av skördarförares perspektiv och systemstöd inom Mellanskog
University essay from SLU/School for Forest ManagementAbstract : Mellanskog är en skogsägarförening som är verksam från Gotland till Härjedalen. Vid generell hänsyn i skogen lämnas död ved, bland annat i form av högstubbar. Högstubbar bidrar till viktiga livsmiljöer för många arter. READ MORE
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27. Evaluation of Sustainability Data Visualisation in the Manufacturing Industry : A Design Proposal for a Sustainability Dashboard at Sandvik Coromant
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The awareness of the importance of sustainability in the manufacturing industry has increased over the past decade. An integral aspect of sustainability is the focus on circularity. READ MORE
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28. Cannibalization of Renewable Energy in Spain: Market Implications and Mitigation Strategies through CArbon Pricing and Gurarantess of Origin
University essay from KTH/Skolan för industriell teknik och management (ITM)Abstract : Renewable cannibalization refers to the phenomenon where the increasing penetration of zeromarginal cost renewable energy sources, such as solar and wind power, leads to a decline in their market value. By extension, this threatens to reduce investment incentives in wind and solar. READ MORE
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29. Product Solutions for Occupational Health and Safety Risks – A Digital Tool
University essay from KTH/Skolan för industriell teknik och management (ITM)Abstract : Today, there are clearly defined directives and laws that regulate the work environment in Sweden, but despite this, there are still deficiencies in the work environment for companies. Physical work has a particularly high risk of developing occupational injuries, with heavy lifting being one of the contributing factors. READ MORE
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30. A designer-driven approach to procedural generation tools for level design
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. READ MORE